ebiten/internal/glfw/callback_notwindows.go

108 lines
3.2 KiB
Go

// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !js && !windows
// +build !js,!windows
package glfw
import (
"github.com/go-gl/glfw/v3.3/glfw"
)
var (
charModsCallbacks = map[CharModsCallback]glfw.CharModsCallback{}
closeCallbacks = map[CloseCallback]glfw.CloseCallback{}
framebufferSizeCallbacks = map[FramebufferSizeCallback]glfw.FramebufferSizeCallback{}
monitorCallbacks = map[MonitorCallback]glfw.MonitorCallback{}
scrollCallbacks = map[ScrollCallback]glfw.ScrollCallback{}
sizeCallbacks = map[SizeCallback]glfw.SizeCallback{}
)
func ToCharModsCallback(cb func(window *Window, char rune, mods ModifierKey)) CharModsCallback {
if cb == nil {
return 0
}
id := CharModsCallback(len(charModsCallbacks) + 1)
var gcb glfw.CharModsCallback = func(window *glfw.Window, char rune, mods glfw.ModifierKey) {
cb(theWindows.get(window), char, ModifierKey(mods))
}
charModsCallbacks[id] = gcb
return id
}
func ToCloseCallback(cb func(window *Window)) CloseCallback {
if cb == nil {
return 0
}
id := CloseCallback(len(closeCallbacks) + 1)
var gcb glfw.CloseCallback = func(window *glfw.Window) {
cb(theWindows.get(window))
}
closeCallbacks[id] = gcb
return id
}
func ToFramebufferSizeCallback(cb func(window *Window, width int, height int)) FramebufferSizeCallback {
if cb == nil {
return 0
}
id := FramebufferSizeCallback(len(framebufferSizeCallbacks) + 1)
var gcb glfw.FramebufferSizeCallback = func(window *glfw.Window, width int, height int) {
cb(theWindows.get(window), width, height)
}
framebufferSizeCallbacks[id] = gcb
return id
}
func ToMonitorCallback(cb func(monitor *Monitor, event PeripheralEvent)) MonitorCallback {
if cb == nil {
return 0
}
id := MonitorCallback(len(monitorCallbacks) + 1)
var gcb glfw.MonitorCallback = func(monitor *glfw.Monitor, event glfw.PeripheralEvent) {
var m *Monitor
if monitor != nil {
m = &Monitor{monitor}
}
cb(m, PeripheralEvent(event))
}
monitorCallbacks[id] = gcb
return id
}
func ToScrollCallback(cb func(window *Window, xoff float64, yoff float64)) ScrollCallback {
if cb == nil {
return 0
}
id := ScrollCallback(len(scrollCallbacks) + 1)
var gcb glfw.ScrollCallback = func(window *glfw.Window, xoff float64, yoff float64) {
cb(theWindows.get(window), xoff, yoff)
}
scrollCallbacks[id] = gcb
return id
}
func ToSizeCallback(cb func(window *Window, width int, height int)) SizeCallback {
if cb == nil {
return 0
}
id := SizeCallback(len(sizeCallbacks) + 1)
var gcb glfw.SizeCallback = func(window *glfw.Window, width, height int) {
cb(theWindows.get(window), width, height)
}
sizeCallbacks[id] = gcb
return id
}