.. |
affine
|
|
|
atlas
|
internal/atlas: bug fix: wrong logic to create a new mask with edges
|
2022-05-08 23:06:10 +09:00 |
buffered
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
cbackend
|
|
|
clock
|
internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS
|
2022-04-14 00:57:47 +09:00 |
debug
|
|
|
devicescale
|
internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
|
2022-04-03 19:32:01 +09:00 |
gamepad
|
internal/gamepad: bug fix: getGamepads might not be available under a non-secure context
|
2022-05-21 23:22:50 +09:00 |
gamepaddb
|
internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
|
2022-04-19 23:36:02 +09:00 |
glfw
|
internal/glfw: use a pure Go implementation of GLFW
|
2022-05-20 22:10:00 +09:00 |
glfwwin
|
internal/glfw: make panic messages consistent
|
2022-05-21 13:19:11 +09:00 |
graphics
|
internal/graphics: refactoring
|
2022-04-05 11:12:25 +09:00 |
graphicscommand
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
graphicsdriver
|
internal/graphicsdriver/metal: update the minimum version of macOS
|
2022-05-18 00:09:04 +09:00 |
hooks
|
|
|
jsutil
|
|
|
mipmap
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
packing
|
|
|
png
|
internal/png: clean up files before generating
|
2022-04-06 11:48:46 +09:00 |
processtest
|
internal/processtest/testdata: add a test case for #2089
|
2022-05-08 23:45:21 +09:00 |
restorable
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
shader
|
internal/shader: implement strict type checks when calling a function
|
2022-04-09 00:32:27 +09:00 |
shaderir
|
|
|
testing
|
ebiten: compile shaders at NewShader
|
2022-04-04 02:52:57 +09:00 |
thread
|
|
|
ui
|
internal/glfw: use a pure Go implementation of GLFW
|
2022-05-20 22:10:00 +09:00 |
vibrate
|
|
|