ebiten/internal/gamepad
2022-05-21 23:22:50 +09:00
..
api_ios.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
api_linux.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
api_windows.go internal/gamepad, internal/ui: type-cast returning values from Win32APIs just in case 2022-05-11 00:48:44 +09:00
button.go internal/gamepad: move driver.GamepadButton to gamepad.Button 2022-02-05 23:03:30 +09:00
extern_android.go mobile/ebitenmobileview: bug fix: compile error 2022-02-05 23:26:44 +09:00
gamepad_android.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_cbackend.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_darwin.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_ios.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_js.go internal/gamepad: bug fix: getGamepads might not be available under a non-secure context 2022-05-21 23:22:50 +09:00
gamepad_linux.go internal/gamepad: fix uint16 underflow handling in gamepads. (#2030) 2022-03-26 15:41:59 +09:00
gamepad_null.go internal/gamepad: port the implementation for Android 2022-02-05 17:27:24 +09:00
gamepad_windows.go internal/gamepad: respect original names more 2022-02-15 04:07:11 +09:00
gamepad.go internal/gamepad: skip gamepads with more than 32 buttons 2022-04-01 02:24:15 +09:00