ebiten/internal
2022-12-24 18:05:47 +09:00
..
affine
atlas internal/graphics: use flatten []float32 slice instead of [][]float32 2022-12-03 20:23:58 +09:00
buffered ebiten: performance improvement by reducing allocations of []float32 2022-12-03 21:53:56 +09:00
builtinshader
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa internal/ui: bug fix: FPS drop on fullscreen on macOS 13 2022-12-16 02:59:06 +09:00
debug
devicescale internal/glfw: do not panic for an error at Monitor.GetContentScale 2022-12-08 13:39:19 +09:00
gamepad internal/gamepad: use RegisterLibFunc (#2465) 2022-11-21 00:24:27 +09:00
gamepaddb internal/gamepaddb: update gamepad db 2022-12-12 02:50:58 +09:00
glfw internal/glfw: do not panic for an error at Monitor.GetContentScale 2022-12-08 13:39:19 +09:00
glfwwin internal/glfwwin: ignore an error ERROR_SUCCESS for all Windows APIs 2022-12-08 12:33:52 +09:00
graphics Revert "internal/shaderir: refactoring: remove Program.TextureNum" 2022-12-24 15:53:16 +09:00
graphicscommand internal/graphicscommand: remove unnecessary type parameters 2022-12-10 00:43:41 +09:00
graphicsdriver internal/graphicsdriver/directx: refactoring 2022-12-24 18:05:47 +09:00
hooks
jsutil all: allow integer uniform variables for Kage shaders 2022-11-13 01:49:24 +09:00
microsoftgdk internal/graphicsdriver/directx: bug fix: wrong SDK version for Xbox One 2022-11-05 02:31:28 +09:00
mipmap internal/graphics: use flatten []float32 slice instead of [][]float32 2022-12-03 20:23:58 +09:00
nintendosdk
packing internal/packing: bug fix: wrong logic for extending a page 2022-11-12 17:42:17 +09:00
png
processtest
restorable internal/restorable: bug fix: concurrent map write 2022-12-24 03:14:04 +09:00
shader internal/graphicsdriver/directx: reuse a compiled vertex shader if possible 2022-12-24 17:44:54 +09:00
shaderir internal/graphicsdriver/directx: reuse a compiled vertex shader if possible 2022-12-24 17:44:54 +09:00
testing
thread
ui internal/ui: bug fix: input states must be updated before the hook 2022-12-21 11:46:58 +09:00
vibrate