ebiten/internal/glfw
divVerent 60df512352
Switch out the devicescale implementation by one that relies on glfw/xrandr. (#1800)
This should fix fullscreen mode on Linux/X11 systems in general,
while not affecting other systems.

Note that this deletes a bunch of OS X specific and Windows specific code,
as GLFW already provides this functionality.

This change is not expected to cause regressions, however,
the current behavior is still wrong and leads to wrong/unintended window sizes.
To be fixed in further PRs.

Updates #1774
2021-09-14 12:35:02 +09:00
..
glfw Update go-gl/glfw for GLFW 3.3.4 2021-07-27 12:54:11 +09:00
callback_notwindows.go ebiten: Add IsWindowBeingClosed / SetWindowClosingHandled / IsWindowClosingHandled 2021-06-14 02:29:11 +09:00
callback_windows.go ebiten: Add IsWindowBeingClosed / SetWindowClosingHandled / IsWindowClosingHandled 2021-06-14 02:29:11 +09:00
const.go Add internal/gamepaddb (#1805) 2021-09-11 22:46:05 +09:00
Dockerfile internal/glfw: Use a more stable version of MinGW 2021-08-13 03:35:51 +09:00
gen.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
gen.sh internal/glfw: Update Dockerfile and regenerate DLLs 2021-04-17 20:11:10 +09:00
generate.go Bug fix: Compile error for Wasm 2020-10-07 02:23:45 +09:00
glfw_notwindows.go Add internal/gamepaddb (#1805) 2021-09-11 22:46:05 +09:00
glfw_windows.go Switch out the devicescale implementation by one that relies on glfw/xrandr. (#1800) 2021-09-14 12:35:02 +09:00
glfwdll_windows_386.go internal/glfw: Use a more stable version of MinGW 2021-08-13 03:35:51 +09:00
glfwdll_windows_amd64.go internal/glfw: Use a more stable version of MinGW 2021-08-13 03:35:51 +09:00
glfwdllhash_windows_386.go internal/glfw: Use a more stable version of MinGW 2021-08-13 03:35:51 +09:00
glfwdllhash_windows_amd64.go internal/glfw: Use a more stable version of MinGW 2021-08-13 03:35:51 +09:00
keys.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
load_windows.go internal/glfw: Refactoring 2021-08-09 14:55:10 +09:00
native_darwin.go ui: Replace the native window's type (unsafe.Pointer) with uintptr 2020-09-04 00:51:48 +09:00
native_windows.go ui: Replace the native window's type (unsafe.Pointer) with uintptr 2020-09-04 00:51:48 +09:00
tools.go Add go:build comments with go1.17beta1 fmt 2021-06-11 01:11:46 +09:00
type.go Add internal/gamepaddb (#1805) 2021-09-11 22:46:05 +09:00