ebiten/internal
2023-08-29 14:52:48 +09:00
..
affine
atlas internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
buffered internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
builtinshader internal/graphics: add built-in Kage functions 2023-08-28 15:06:45 +09:00
cglfw internal/cglfw: change the license to Apache-2.0 2023-08-04 01:09:48 +09:00
clock
cocoa
debug internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly 2023-08-26 03:38:37 +09:00
devicescale internal/devicescale: use a slice instead of a map 2023-08-20 05:00:46 +09:00
file
gamepad all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
gamepaddb
glfw ebiten: add more cursor shapes 2023-07-23 00:49:45 +09:00
goglfw internal/goglfw: fix copyright texts 2023-08-04 01:17:23 +09:00
graphics internal/graphics: deprecated some built-in functions 2023-08-29 00:06:54 +09:00
graphicscommand internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
graphicsdriver all: bug fix: relative paths for dlopen didn't work on macOS Sonoma 2023-08-26 14:52:52 +09:00
hooks
jsutil
microsoftgdk
mipmap internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
packing
png
processtest audio: bug fix: deadlock between a player and a context 2023-08-29 14:52:48 +09:00
restorable internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
shader internal/shader: bug fix: forbid duplicated uniform variables 2023-08-29 00:43:10 +09:00
shaderir internal/shaderir: improve FilterUniformVariables 2023-08-20 03:21:46 +09:00
testing internal/shader: use plural forms for Kage compiler directives 2023-08-01 11:41:38 +09:00
thread internal/graphicsdriver: flush commands asynchronously whenever possible 2023-07-30 22:44:13 +09:00
ui internal/graphics: enable to specify regions for each source image 2023-08-27 21:15:01 +09:00
vibrate
winver