ebiten/internal/graphicsdriver
Hajime Hoshi a30f075896 cmd/ebitenmobile: use setPreserveEGLContextOnPause(true)
setPreserveEGLContextOnPause(true) suppresses context losts, and
basically we will no longer need our restoring logic.

Updates #805
2024-01-08 20:13:13 +09:00
..
directx all: fix typos (#2864) 2023-12-17 22:42:34 +09:00
metal internal/shaderir/msl: always use the same function names 2024-01-07 18:54:15 +09:00
opengl cmd/ebitenmobile: use setPreserveEGLContextOnPause(true) 2024-01-08 20:13:13 +09:00
playstation5 internal/graphicsdriver/playstation5: bug fix: compile failure 2023-11-05 21:45:40 +09:00
blend.go ebiten: add BlendOperationMin and BlendOperationMax 2023-10-13 01:56:33 +09:00
graphics.go ebiten: add a new FillRule: NonZero 2023-11-06 12:11:38 +09:00