Ebitengine - A dead simple 2D game engine for Go
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_docs docs: Add example/piano 2015-02-16 02:24:17 +09:00
ebitenutil ebitenutil: Modify error message on load resources (JS) 2015-02-02 02:58:09 +09:00
example example/windowsize: Show FPS 2015-02-19 02:33:19 +09:00
exp example/piano: Speed up 2015-02-16 10:48:57 +09:00
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.travis.yml Use go-gl/glow instead of go-gl/gl (#112) 2015-01-29 00:58:56 +09:00
affine.go Make the elements of matrices optional 2014-12-26 11:22:36 +09:00
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input.go Add input.go 2015-02-01 21:47:47 +09:00
keys.go Add 'auto-generated' notices (#66) 2015-01-07 23:21:52 +09:00
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run.go Add comments 2015-02-20 02:01:56 +09:00
shapes.go Revert lines' vetices (float64 -> int) 2015-01-17 23:33:57 +09:00
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version.txt Update version (1.2.0-alpha) 2015-01-10 01:05:54 +09:00

Ebiten (海老天)

Build Status

  • A simple SNES-like 2D game library in Go
  • Works on
    • Web browsers (powered by GopherJS)
      • Supported browsers: Chrome, Firefox, Safari on desktops
    • Mac OS X
    • Linux (maybe)
  • API Docs

Features

  • 2D Graphics
  • Input (Mouse, Keyboard, Gamepad)
  • Audio (Very primitive API. experimental)

Documentation

http://hajimehoshi.github.io/ebiten/

License

Ebiten is licensed under Apache license version 2.0. See license.txt.