.. |
api_desktop_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
api_ios.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
api_linux.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
api_xbox_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
button.go
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internal/gamepad: rename ButtonNum -> ButtonCount
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2022-09-07 15:40:52 +09:00 |
extern_android.go
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cmd/ebitenmobile: remove counting buttons and use a constant instead
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2022-09-07 15:43:11 +09:00 |
gamepad_android.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad_darwin.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad_desktop_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad_ios.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad_js.go
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ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable (#2241)
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2022-08-11 12:35:20 +09:00 |
gamepad_linux.go
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internal/gamepad: ignore EPERM when opening gamepads (#2308)
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2022-09-06 21:29:32 +09:00 |
gamepad_nintendosdk.go
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internal/cbackend: rename to nintendosdk
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2022-08-12 17:19:37 +09:00 |
gamepad_null.go
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ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable (#2241)
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2022-08-11 12:35:20 +09:00 |
gamepad_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad_xbox_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
gamepad.go
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internal/gamepad: rename ButtonNum -> ButtonCount
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2022-09-07 15:40:52 +09:00 |