.. |
affine
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internal/affine: refactoring: use slices instead of array pointers
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2022-09-30 22:20:32 +09:00 |
atlas
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internal/graphicsdriver: reland: add FillRule and replace boolean values with this
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2023-11-04 19:09:50 +09:00 |
buffered
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internal/graphicsdriver: reland: add FillRule and replace boolean values with this
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2023-11-04 19:09:50 +09:00 |
builtinshader
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all: rename arguments in Fragment
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2023-09-21 01:35:57 +09:00 |
clock
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all: update URLs in comments
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2022-11-21 01:46:50 +09:00 |
cocoa
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
debug
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internal/debug: bug fix: add SwitchLogger to dump logs for each frame correctly
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2023-08-26 03:38:37 +09:00 |
file
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ebiten: implement DroppedFiles to replace AppendDroppedFiles
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2023-01-25 14:27:11 +09:00 |
gamepad
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all: add files for PlayStation 5
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2023-10-16 00:54:08 +09:00 |
gamepaddb
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internal/gamepaddb: update the database
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2023-09-18 21:20:10 +09:00 |
glfw
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internal/glfw: refactoring
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2023-10-31 22:43:40 +09:00 |
graphics
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internal/graphics: refactoring: move some constants to internal/graphicscommand
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2023-11-04 16:33:30 +09:00 |
graphicscommand
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ebiten: add a new FillRule: NonZero
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2023-11-06 12:11:38 +09:00 |
graphicsdriver
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ebiten: add a new FillRule: NonZero
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2023-11-06 12:11:38 +09:00 |
hook
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internal/hook: rename hooks -> hook
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2023-10-06 13:58:00 +09:00 |
jsutil
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
microsoftgdk
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internal/microsoftgdk: improve forward compatibility
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2022-12-25 22:00:22 +09:00 |
mipmap
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internal/graphicsdriver: reland: add FillRule and replace boolean values with this
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2023-11-04 19:09:50 +09:00 |
packing
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internal/packing: refactoring: use image.Rectangle
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2023-04-27 23:45:57 +09:00 |
png
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go generate
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2023-03-15 03:18:28 +09:00 |
processtest
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ebiten: replace (*Image).Dispose with Deallocate
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2023-11-03 17:45:39 +09:00 |
restorable
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internal/graphicsdriver: reland: add FillRule and replace boolean values with this
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2023-11-04 19:09:50 +09:00 |
shader
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internal/shaderir: bug fix: constants must be truncated correctly in an array
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2023-11-15 00:40:20 +09:00 |
shaderir
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internal/shaderir: performance optimization by reducing slices
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2023-09-28 01:56:51 +09:00 |
testing
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all: rename arguments in Kage
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2023-09-24 16:46:36 +09:00 |
thread
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internal/thread: add comments
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2023-10-02 00:06:41 +09:00 |
ui
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internal/ui: bug fix: wrong for-loop condition
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2023-11-18 20:01:24 +09:00 |
vettools
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internal/vettools: bug fix: vettool itself failed with vettool check
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2023-10-04 12:56:14 +09:00 |
vibrate
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all: add files for PlayStation 5
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2023-10-16 00:54:08 +09:00 |
winver
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internal/winver: fix a panic message
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2023-10-05 01:25:09 +09:00 |