ebiten/internal/buffered/image.go
Hajime Hoshi b3bdf51905
graphicscommand: Return the error immediately (#1060)
Now grpahicscommand saves the error and shows the error after a
while. This was good to simplify the API but was the cause to hide
some issues.

This change fixes all the errors to be returned immediately, and
buffer this in the ebiten package instead.

Fixes #971
2020-01-19 01:18:56 +09:00

273 lines
6.5 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package buffered
import (
"image"
"image/color"
"github.com/hajimehoshi/ebiten/internal/affine"
"github.com/hajimehoshi/ebiten/internal/driver"
"github.com/hajimehoshi/ebiten/internal/mipmap"
)
type Image struct {
img *mipmap.Mipmap
width int
height int
pixels []byte
needsToResolvePixels bool
}
func BeginFrame() error {
if err := mipmap.BeginFrame(); err != nil {
return err
}
return flushDelayedCommands()
}
func EndFrame() error {
return mipmap.EndFrame()
}
func NewImage(width, height int, volatile bool) *Image {
i := &Image{}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.img = mipmap.New(width, height, volatile)
i.width = width
i.height = height
return nil
})
delayedCommandsM.Unlock()
return i
}
delayedCommandsM.Unlock()
i.img = mipmap.New(width, height, volatile)
i.width = width
i.height = height
return i
}
func NewScreenFramebufferImage(width, height int) *Image {
i := &Image{}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.img = mipmap.NewScreenFramebufferMipmap(width, height)
i.width = width
i.height = height
return nil
})
delayedCommandsM.Unlock()
return i
}
delayedCommandsM.Unlock()
i.img = mipmap.NewScreenFramebufferMipmap(width, height)
i.width = width
i.height = height
return i
}
func (i *Image) invalidatePendingPixels() {
i.pixels = nil
i.needsToResolvePixels = false
}
func (i *Image) resolvePendingPixels(keepPendingPixels bool) {
if !i.needsToResolvePixels {
return
}
i.img.ReplacePixels(i.pixels)
if !keepPendingPixels {
i.pixels = nil
}
i.needsToResolvePixels = false
}
func (i *Image) MarkDisposed() {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.img.MarkDisposed()
return nil
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.invalidatePendingPixels()
}
func (i *Image) At(x, y int) (r, g, b, a byte, err error) {
delayedCommandsM.Lock()
defer delayedCommandsM.Unlock()
if needsToDelayCommands {
panic("buffered: the command queue is not available yet at At")
}
// TODO: Use pending pixels
i.resolvePendingPixels(true)
return i.img.At(x, y)
}
func (i *Image) Set(x, y int, r, g, b, a byte) error {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
return i.set(x, y, r, g, b, a)
})
delayedCommandsM.Unlock()
return nil
}
delayedCommandsM.Unlock()
return i.set(x, y, r, g, b, a)
}
func (img *Image) set(x, y int, r, g, b, a byte) error {
w, h := img.width, img.height
if img.pixels == nil {
pix := make([]byte, 4*w*h)
idx := 0
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
r, g, b, a, err := img.img.At(i, j)
if err != nil {
return err
}
pix[4*idx] = r
pix[4*idx+1] = g
pix[4*idx+2] = b
pix[4*idx+3] = a
idx++
}
}
img.pixels = pix
}
img.pixels[4*(x+y*w)] = r
img.pixels[4*(x+y*w)+1] = g
img.pixels[4*(x+y*w)+2] = b
img.pixels[4*(x+y*w)+3] = a
img.needsToResolvePixels = true
return nil
}
func (i *Image) Dump(name string) error {
delayedCommandsM.Lock()
defer delayedCommandsM.Unlock()
if needsToDelayCommands {
panic("buffered: the command queue is not available yet at Dump")
}
return i.img.Dump(name)
}
func (i *Image) Fill(clr color.RGBA) {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.img.Fill(clr)
return nil
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.invalidatePendingPixels()
i.img.Fill(clr)
}
func (i *Image) ReplacePixels(pix []byte) {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
copied := make([]byte, len(pix))
copy(copied, pix)
i.img.ReplacePixels(copied)
return nil
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.invalidatePendingPixels()
i.img.ReplacePixels(pix)
}
func (i *Image) DrawImage(src *Image, bounds image.Rectangle, a, b, c, d, tx, ty float32, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter) {
if i == src {
panic("buffered: Image.DrawImage: src must be different from the receiver")
}
g := &mipmap.GeoM{
A: a,
B: b,
C: c,
D: d,
Tx: tx,
Ty: ty,
}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.drawImage(src, bounds, g, colorm, mode, filter)
return nil
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.drawImage(src, bounds, g, colorm, mode, filter)
}
func (i *Image) drawImage(src *Image, bounds image.Rectangle, g *mipmap.GeoM, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter) {
src.resolvePendingPixels(true)
i.resolvePendingPixels(false)
i.img.DrawImage(src.img, bounds, g, colorm, mode, filter)
}
func (i *Image) DrawTriangles(src *Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address) {
if i == src {
panic("buffered: Image.DrawTriangles: src must be different from the receiver")
}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() error {
i.drawTriangles(src, vertices, indices, colorm, mode, filter, address)
return nil
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.drawTriangles(src, vertices, indices, colorm, mode, filter, address)
}
func (i *Image) drawTriangles(src *Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address) {
src.resolvePendingPixels(true)
i.resolvePendingPixels(false)
i.img.DrawTriangles(src.img, vertices, indices, colorm, mode, filter, address)
}