..
affine
internal/affine: further optimization to avoid heap allocation
2022-06-04 15:13:30 +09:00
atlas
internal/atlas: add a test to modify pixels after ReplacePixels call
2022-06-11 23:44:29 +09:00
buffered
internal/atlas: refactoring: remove SetVolatile and SetIsolate
2022-06-08 01:08:00 +09:00
cbackend
internal/cbackend: bug fix: compile error again
2022-02-06 19:07:17 +09:00
clock
internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS
2022-04-14 00:57:47 +09:00
debug
graphicscommand: Dump internal image info on the debug mode
2021-08-05 01:16:42 +09:00
devicescale
internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
2022-04-03 19:32:01 +09:00
gamepad
internal/gamepad: bug fix: wrong offset especially on 32bit Linux
2022-06-05 12:48:47 +09:00
gamepaddb
internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
2022-04-19 23:36:02 +09:00
glfw
rename Ebiten -> Ebitengine
2022-05-25 22:48:19 +09:00
glfwwin
Revert "Revert "internal/glfwwin: ignore errors from DWM functions""
2022-06-03 13:59:16 +09:00
graphics
internal/graphics: refactoring
2022-04-05 11:12:25 +09:00
graphicscommand
internal/graphicscommand: add 'screen' info to (*newImageCommand).String()
2022-06-06 11:13:04 +09:00
graphicsdriver
internal/graphicsdriver/directx: bug fix: wrong state transitions at screen images
2022-06-18 19:01:59 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
internal/jsutil: Optimization: Avoid using empty interface{} conversions
2021-10-30 18:53:21 +09:00
microsoftgdk
internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
2022-06-13 22:35:58 +09:00
mipmap
internal/atlas: refactoring: remove SetVolatile and SetIsolate
2022-06-08 01:08:00 +09:00
packing
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
png
internal/png: clean up files before generating
2022-04-06 11:48:46 +09:00
processtest
internal/atlas: bug fix: use the global lock for shaders
2022-06-08 10:00:31 +09:00
restorable
internal/atlas: always use DrawTriangles at putOnAtlas
2022-06-10 02:58:04 +09:00
shader
internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
2022-05-28 23:57:59 +09:00
shaderir
internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
2022-05-28 23:57:59 +09:00
testing
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
thread
internal/thread: bug fix: do not close 'terminate' channel
2022-01-05 17:21:53 +09:00
ui
internal/graphicsdriver/direct: replace Get -> NewGraphics
2022-06-17 11:48:40 +09:00
vibrate
internal/ui: separate 'vibrate' part to internal/vibrate
2022-02-08 14:48:55 +09:00