ebiten/audio
Hajime Hoshi b78f678700 audio: Bug fix: (*Context).IsReady never returned true unless there is a player
The audio context is never ready unless there is a player. This is
problematic when a user tries to play audio after the context is
ready. Play a dummy player to avoid the blocking.

Fixes #969
2019-10-22 23:45:13 +09:00
..
internal/convert audio/mp3: Bug fix: Accept non-io.Closer at Resampling 2019-04-01 00:04:57 +09:00
mp3 Add jsutil package for new API of Go 1.13 2019-06-15 00:49:57 +09:00
vorbis vorbis: Embed files for tests 2019-09-15 19:50:56 +09:00
wav audio: Comment about ownership 2019-04-01 01:32:14 +09:00
audio_test.go audio: Remove unnecessary sleepings 2019-05-02 23:57:33 +09:00
audio.go audio: Bug fix: (*Context).IsReady never returned true unless there is a player 2019-10-22 23:45:13 +09:00
buffersize_mobile.go audio: Use bigger buffers for mobiles 2018-06-09 18:14:18 +09:00
buffersize_notmobile.go audio: Use bigger buffers for mobiles 2018-06-09 18:14:18 +09:00
context_test.go audio: AppendHookOnBeforeUpdate should treat multiple calbacks 2019-04-28 19:53:22 +09:00
context.go audio: Refactoring 2019-04-28 19:53:28 +09:00
loop_test.go audio: Add NewInfiniteLoopWithIntro (#652) 2018-07-28 21:25:42 +09:00
loop.go Improve panic messages 2019-02-06 23:43:03 -10:00
testinternal_test.go audio: Context should be reset for each test 2019-05-02 21:35:20 +09:00