ebiten/internal/graphicsdriver/directx
Hajime Hoshi bb2df24f83 internal/graphicsdriver/directx: use DXGI_PRESENT_TEST when the screen is invisible
This change also reduces FPS to about 10 when the screen is invisible
in order to save CPU power.

Closes #2181
2022-08-17 00:10:44 +09:00
..
api_microsoftgdk_windows.go internal/graphicsdriver/directx: refactoring 2022-06-18 21:53:41 +09:00
api_notmicrosoftgdk_windows.go internal/graphicsdriver/directx: refactoring 2022-06-18 21:53:41 +09:00
api_windows.go internal/graphicsdriver/directx: use DXGI_PRESENT_TEST when the screen is invisible 2022-08-17 00:10:44 +09:00
graphics_windows.go internal/graphicsdriver/directx: use DXGI_PRESENT_TEST when the screen is invisible 2022-08-17 00:10:44 +09:00
pipeline_windows.go internal/graphicsdriver/directx: increment numDescriptorsPerFrame 2022-07-15 02:42:23 +09:00