ebiten/internal
2018-07-16 03:02:55 +09:00
..
affine affine: Remove GeoM to avoid GeoM allocations on the heap 2018-06-17 00:59:50 +09:00
clock internal/clock: Use constant time to detect if the game is delayed too much 2018-07-16 03:02:55 +09:00
devicescale Use new GopherWasm API (#634) 2018-06-30 00:02:15 +09:00
graphics graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
graphicsutil graphicsutil: Optimization to avoid boundary checks 2018-06-23 03:18:54 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
input Use new GopherWasm API (#634) 2018-06-30 00:02:15 +09:00
jni ui: Don't panic at DeviceScaleFactor in init 2018-05-05 01:28:29 +09:00
math graphics: Refactoring: Move adjustment logic for glClearColor to opengl package 2017-12-03 03:51:42 +09:00
opengl Use js.TypedArray 2018-07-06 02:48:51 +09:00
packing Revert "Revert "shareable: Avoid unneeded extending images"" 2018-03-20 02:15:49 +09:00
png Add periods after 'DO NOT EDIT' 2018-04-28 03:37:19 +09:00
restorable graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
shareable graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
testflock testflock: Use just sync.Mutex on browsers (#615) 2018-05-19 21:10:34 +09:00
ui ui: Avoid using eval 2018-07-14 23:47:31 +09:00
web Use new GopherWasm API (#634) 2018-06-30 00:02:15 +09:00
license.go internal: Fix LicenseComment not to use LICENSE file 2016-10-21 00:30:51 +09:00