ebiten/internal/graphicsdriver/opengl/graphics_gles.go
Hajime Hoshi c4abaa32f5 internal/graphicsdriver/opengl: initialize gl at init()
This changes context_gl.go a little closer to context_gles.go.

Updates #2451
2022-11-13 04:13:18 +09:00

27 lines
835 B
Go

// Copyright 2022 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build (android || ios || opengles) && !js
package opengl
import (
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gles"
)
func (g *Graphics) init() error {
g.context.ctx = gles.DefaultContext{}
return nil
}