ebiten/internal/graphicsdriver/directx
Hajime Hoshi c9f1696a5b internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2
CreateDXGIFactory2 is available in Windows 8.1 and newer. This is not
necessary for the current Ebitengine implementation. Use the old version
CreateDXGIFactory to support Windows 8 and older.

Updates #2613
2023-03-29 23:56:17 +09:00
..
api_32bit_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_64bit_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_microsoftgdk_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_notmicrosoftgdk_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_windows.go internal/graphicsdriver/directx: refactoring: split api_windows.go 2023-03-25 12:07:04 +09:00
d3d11_windows.go internal/graphicsdriver/directx: implement DirectX 11 driver 2023-03-29 15:52:33 +09:00
d3d12_windows.go internal/graphicsdriver/directx: refactoring 2023-03-29 15:34:58 +09:00
d3d_windows.go internal/graphicsdriver/directx: implement DirectX 11 driver 2023-03-29 15:52:33 +09:00
dxgi_windows.go internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2 2023-03-29 23:56:17 +09:00
graphics11_windows.go internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2 2023-03-29 23:56:17 +09:00
graphics12_windows.go internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2 2023-03-29 23:56:17 +09:00
graphics_windows.go internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2 2023-03-29 23:56:17 +09:00
image11_windows.go internal/graphicsdriver/directx: refactoring 2023-03-29 18:26:11 +09:00
image12_windows.go internal/graphicsdriver/directx: rename structs for a new DirectX 11 implementation 2023-03-26 00:32:47 +09:00
pipeline12_windows.go internal/graphicsdriver/directx: refactoring 2023-03-29 15:34:58 +09:00
shader11_windows.go internal/graphicsdriver/directx: implement DirectX 11 driver 2023-03-29 15:52:33 +09:00
shader12_windows.go internal/graphicsdriver/directx: refactoring 2023-03-29 15:34:58 +09:00
shader_windows.go internal/graphicsdriver/directx: implement DirectX 11 driver 2023-03-29 15:52:33 +09:00