ebiten/internal/ui/graphics_ios_amd64.go
2022-02-13 04:17:39 +09:00

29 lines
965 B
Go

// Copyright 2022 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build ios && !ebitengl && !ebitencbackend
// +build ios,!ebitengl,!ebitencbackend
package ui
import (
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
)
func graphics() graphicsdriver.Graphics {
// Metal might not be supported on emulators on Intel machines.
return opengl.Get()
}