.. |
affine
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internal/affine: add test
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2022-07-01 01:46:37 +09:00 |
atlas
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internal/atlas: rename ReplacePixels -> WritePixels
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2022-08-08 03:24:46 +09:00 |
buffered
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ebiten: add WritePixels replacing ReplacePixels
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2022-08-08 03:50:27 +09:00 |
clock
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internal/clock: Update -> UpdateFrame
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2022-07-12 13:18:49 +09:00 |
debug
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add the ebitengine version build tags besides the ebiten version
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2022-07-09 15:38:03 +09:00 |
devicescale
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remove go2cpp support
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2022-08-07 22:17:53 +09:00 |
gamepad
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internal/cbackend: rename to nintendosdk
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2022-08-12 17:19:37 +09:00 |
gamepaddb
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ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable (#2241)
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2022-08-11 12:35:20 +09:00 |
glfw
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internal/glfw: bug fix: the window should be focused when closing is handled
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2022-08-12 22:34:19 +09:00 |
glfwwin
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internal/glfwwin: update for GLFW v3.3.8
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2022-08-07 15:03:33 +09:00 |
graphics
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
graphicscommand
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internal/graphicscommand: bug fix: test failures
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2022-08-08 03:10:50 +09:00 |
graphicsdriver
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internal/graphicsdriver/directx: use DXGI_PRESENT_TEST when the screen is invisible
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2022-08-17 00:10:44 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
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2022-06-21 21:54:02 +09:00 |
microsoftgdk
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internal/microsoftgdk: initialize GDK on the Ebitengine side
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2022-08-11 21:45:13 +09:00 |
mipmap
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internal/mipmap: rename ReplacePixels -> WritePixels
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2022-08-08 03:32:21 +09:00 |
nintendosdk
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audio: move the implementation for NintendoSDK to Oto
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2022-08-12 20:53:55 +09:00 |
packing
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Remove dot imports from tests - Remove dot imports (#1837)
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2021-10-02 19:58:48 +09:00 |
png
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go generate ./... with Go 1.19 (#2228)
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2022-08-03 20:48:02 +09:00 |
processtest
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ebiten: add WritePixels replacing ReplacePixels
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2022-08-08 03:50:27 +09:00 |
restorable
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ebiten: add WritePixels replacing ReplacePixels
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2022-08-08 03:50:27 +09:00 |
shader
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ebiten: bug fix: add an indirect function call for a fragment shader
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2022-08-17 16:37:37 +09:00 |
shaderir
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ebiten: bug fix: add an indirect function call for a fragment shader
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2022-08-17 16:37:37 +09:00 |
testing
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ebiten: recommend errors.Is instead of comparing the returned value directly
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2022-07-24 23:25:48 +09:00 |
thread
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internal/thread: bug fix: do not close 'terminate' channel
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2022-01-05 17:21:53 +09:00 |
ui
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internal/ui: forbide SetWindowSize when the window is maximized
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2022-08-15 16:29:20 +09:00 |
vibrate
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |