ebiten/internal
Hajime Hoshi d3d56c076d shareable: Use CopyPixels
CopyPixels is basically Pixels and ReplacePixels, but executed
lazily while Pixels reads pixels from GPU immediately. Thanks to
this, restorable.Image no longer need to keep pixel data if not
needed.
2019-02-03 02:51:56 +09:00
..
affine affine: Add ColorM.Scale tests 2019-01-23 02:50:30 +09:00
clock clock: Avoid overflow by using time duration on Windows 2019-01-27 17:31:30 +09:00
devicescale devicescale: Use NewLazySystemDLL instead of NewLazyDLL (#766) 2019-01-04 06:11:59 +09:00
glfw glfw: Bug fix: Compilation error on Windows 2019-01-09 10:34:54 +09:00
graphics graphics: Make verticesBackend concurrent safe 2019-01-19 02:06:50 +09:00
graphicscommand shareable: Use CopyPixels 2019-02-03 02:51:56 +09:00
graphicsdriver graphicsdriver/metal: Do not wait until completed when possible (#762) 2019-02-02 04:35:38 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
input Use internal/glfw 2018-12-30 02:35:46 +09:00
mainthread mainthread: Cause panic when trying to run before initialization 2019-02-02 19:00:15 +09:00
packing packing: Improve panic messages 2018-07-22 05:29:02 +09:00
png internal/png: Update 2018-09-02 23:09:08 +09:00
restorable shareable: Use CopyPixels 2019-02-03 02:51:56 +09:00
shareable shareable: Use CopyPixels 2019-02-03 02:51:56 +09:00
testflock testflock: Use just sync.Mutex on browsers (#615) 2018-05-19 21:10:34 +09:00
ui ui: Implement restoring context lost on browsers correctly 2019-02-01 01:20:40 +09:00
web ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS 2019-01-19 03:29:07 +09:00