ebiten/internal/graphicsdriver/opengl/gl
2020-11-21 23:33:25 +09:00
..
conversions_notwindows.go Clean up the 'js' build tags 2020-10-07 02:07:03 +09:00
conversions_windows.go graphicsdriver/opengl/gl: Bug fix: misuse of unsafe.Pointer 2020-05-17 19:42:23 +09:00
LICENSE graphicsdriver/opengl: Use non-cgo gl package on Windows (#171) 2018-12-09 03:06:11 +09:00
package_notwindows.go graphicsdriver/opengl: Use PBO when retrieving pixels 2020-11-13 09:10:56 +09:00
package_windows.go graphicsdriver/opengl: Use PBO when retrieving pixels 2020-11-13 09:10:56 +09:00
package_x.go Clean up the 'js' build tags 2020-10-07 02:07:03 +09:00
package.go graphicsdriver/opengl: Refactoring: Remove shaderType 2020-11-21 23:33:25 +09:00
procaddr_notwindows.go Clean up the 'js' build tags 2020-10-07 02:07:03 +09:00
procaddr_windows.go graphicsdriver/opengl/gl: Fix go-vet errors on Windows 2019-10-06 23:19:59 +09:00
README.md graphicsdriver/opengl/gl: Exclude all the files for Wasm 2019-09-23 00:42:54 +09:00

This is a fork of github.com/go-gl/gl/v2.1/gl with the below patch. This is now modified manually.

The original version is generated from github.com/hajimehoshi/glow's nocgo branch. This enables to remove dependencies on Cgo on Windows.

Now we are working on commiting this 'no-cgo' change to the official gl package. See https://github.com/go-gl/glow/pull/102.