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affine
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atlas
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Revert "internal/restorable: remove the case when the restoring is needed"
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2024-09-07 16:54:20 +09:00 |
beforemaintest
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internal/beforemaintest: avoid os.Exit(0)
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2024-09-01 13:58:39 +09:00 |
buffered
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Revert "internal/restorable: remove the case when the restoring is needed"
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2024-09-07 16:54:20 +09:00 |
builtinshader
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internal/shader: allow less arguments at Fragment
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2024-08-25 19:17:41 +09:00 |
clock
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cocoa
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debug
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internal/debug: reland: rename functions
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2024-08-07 23:48:35 +09:00 |
file
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internal/file: update comments
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2024-09-06 11:03:39 +09:00 |
gamepad
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internal/gamepad: ignore EACCES error for /dev/input
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2024-08-08 11:35:39 +09:00 |
gamepaddb
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internal/gamepaddb: update the database
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2024-09-03 02:19:03 +09:00 |
glfw
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graphics
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ebiten: add Vertex.Custom0 to Custom3
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2024-08-25 18:11:39 +09:00 |
graphicscommand
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internal/graphicscommand: better log for read/write pixels
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2024-09-06 18:38:07 +09:00 |
graphicsdriver
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internal/graphicsdriver/playstation5: add extern C
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2024-09-01 20:08:52 +09:00 |
hook
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jsutil
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microsoftgdk
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mipmap
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internal/graphics: unify QuadVertices
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2024-08-12 00:29:24 +09:00 |
packing
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png
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all: use bufio.NewWriter to improve writing speed
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2024-07-29 16:29:57 +09:00 |
processtest
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ebiten: add FillRuleFillAll , FillRuleEvenOdd , and FillRuleNonZero
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2024-06-08 17:58:33 +09:00 |
restorable
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internal/restorable: optimize removeDuplicatedRegions
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2024-09-07 19:01:05 +09:00 |
shader
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internal/shader: better error message for the fragment entry point
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2024-08-25 19:38:57 +09:00 |
shaderir
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internal/shader: bug fix: test failures
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2024-08-25 17:43:44 +09:00 |
testing
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internal/testing: avoid os.Exit(0)
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2024-09-01 13:31:40 +09:00 |
thread
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ui
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ebiten: add RunGameOptions.StrictContextRestration
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2024-09-07 18:36:04 +09:00 |
vettools
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vibrate
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winver
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