ebiten/internal
Hajime Hoshi da5843c1eb internal/uidriver/glfw: Bug fix: Get the correct initial monitor and its scale
Before this fix, Win32API is used to get the current monitor. This
might not work and return an unexpected monitor on some machines after
the runloop starts.

Instead, use the current window to get the current monitor correctly
instead of the Win32APIs. To get the initial monitor, the API
ForegroundWindow is still used.

Updates #1584
Updates #1844
2021-10-09 18:18:36 +09:00
..
affine internal/affine: Optimize Scale and Translate 2021-09-13 02:18:07 +09:00
atlas internal/mipmap, internal/atlas: Integrate for-loops for color scaling 2021-09-23 00:28:20 +09:00
buffered internal/atlas: Bug fix: Unexpected padding in screenshots 2021-07-29 16:09:29 +09:00
clock internal/clock: Rename UncappedTPS -> SyncWithFPS 2021-07-22 22:46:24 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/uidriver/glfw: Clear the device scale cache when monitors are changed 2021-09-15 13:04:38 +09:00
driver ebiten: Add StandardGamepadButtonValue 2021-09-12 21:00:48 +09:00
gamepaddb internal/gamepaddb: Do not fetch the database file on go:generate 2021-09-25 04:03:19 +09:00
glfw internal/uidriver/glfw: Use the correct initial monitor on Linux/UNIX 2021-09-25 02:48:13 +09:00
graphics internal/graphics: Reafctoring 2021-06-28 23:28:43 +09:00
graphicscommand internal/graphicscommand: Optimize flush 2021-09-23 00:03:41 +09:00
graphicsdriver internal/uidriver/glfw: Fix unstable FPS on fullscreen on macOS 2021-09-18 19:22:09 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: Remove unused functions 2021-09-04 21:01:21 +09:00
mipmap internal/mipmap, internal/atlas: Integrate for-loops for color scaling 2021-09-23 00:28:20 +09:00
packing packing: Bug fix: Extend could create a too big page 2020-12-31 17:33:27 +09:00
png internal/png: Regenerate 2021-08-28 03:14:54 +09:00
processtest internal/graphicsdriver/opengl: Bug fix: A location cache map must be reset when a program is deleted 2021-08-15 04:54:20 +09:00
restorable internal/restorable: Remove draw-triangles-history items explicitly 2021-09-09 12:57:50 +09:00
shader internal/shaderir/glsl: Bug fix: Remove uncalled functions 2021-07-09 20:22:40 +09:00
shaderir internal/shaderir/glfw: Insert a dummy function to touch uniform array variables 2021-08-15 18:06:41 +09:00
testing Remove flock from the tests 2021-08-22 18:34:35 +09:00
thread internal/thread: Refactoring 2021-06-15 00:43:48 +09:00
uidriver internal/uidriver/glfw: Bug fix: Get the correct initial monitor and its scale 2021-10-09 18:18:36 +09:00