ebiten/internal/graphicsdriver/playstation5
Hajime Hoshi 103b3fe11e internal/graphicsdriver/playstation5: add ebitengine_ProjectionMatrixUniformDwordIndex
This is a necessary information to treat the projection matrix correctly.

This change also updates the header file to avoid duplicated symbols
for constant variables.
2024-12-07 23:04:52 +09:00
..
graphics_playstation5.cpp internal/graphicsdriver/playstation5: bug fix: compile error 2024-11-17 19:13:46 +09:00
graphics_playstation5.go internal/graphicsdriver/playstation5: add ebitengine_ProjectionMatrixUniformDwordIndex 2024-12-07 23:04:52 +09:00
graphics_playstation5.h internal/graphicsdriver/playstation5: add ebitengine_ProjectionMatrixUniformDwordIndex 2024-12-07 23:04:52 +09:00
shader_paystation5.go internal/graphicsdriver/playstation5: update 2024-11-02 22:18:23 +09:00