ebiten/internal
Hajime Hoshi deb3d4a0c3 uidriver/mobile: Bug fix: Freeze on Pixel 4
An Ebiten application often freezes on Pixel 4. Apparently adding
loggings or runtime.Gosched hides the issue, though this doesn't fix
the root cause. The root cause might be in gomobile itself, but it
seeems really hard to make a minimum case.

As a tentative fix, add runtime.Gosched to avoid freezing.

Fixes #1322
2020-08-29 22:02:54 +09:00
..
affine affine: Add more tests for (*ColorM).Invert 2020-07-04 01:58:37 +09:00
buffered restorable: Enable to set the 'volatile' state later 2020-08-19 00:57:23 +09:00
clock clock: Integrate now.go and now_js.go 2020-04-02 01:52:00 +09:00
colormcache ebitenutil: Cache ColorM and reuse them at DrawRect 2020-06-29 22:35:28 +09:00
devicescale devicescale: Fix comments 2020-03-28 16:31:38 +09:00
driver ui: Add SetInitFocused 2020-08-23 02:19:09 +09:00
glfw ui: Add SetInitFocused 2020-08-23 02:19:09 +09:00
graphics ebiten: Bug fix: Fix the texel calculation 2020-08-11 04:15:07 +09:00
graphicscommand Revert "restorable: Do not record pixels if restoring is not requried" 2020-08-17 00:00:12 +09:00
graphicsdriver graphicsdriver/opengl: Exclude bytes.go from non-mobile environments 2020-08-20 22:24:21 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
jsutil Remove MonoGame support 2020-05-08 19:32:28 +09:00
mipmap restorable: Enable to set the 'volatile' state later 2020-08-19 00:57:23 +09:00
packing Typo Corrections from https://goreportcard.com/ (#1042) 2020-01-01 23:59:56 +09:00
png png: Update for Go 1.15 2020-08-14 03:25:02 +09:00
restorable restorable: Make the image stale when volatile state changes 2020-08-19 21:13:05 +09:00
shader shader: Implement swapping variables 2020-08-16 18:40:45 +09:00
shaderir shader: Implement len function 2020-08-16 02:07:39 +09:00
shareable shareable: Bug fix: Add the padding to the offsets when there are no sources 2020-08-27 03:42:23 +09:00
testflock Small cleanup (#877) 2019-05-26 18:06:43 +09:00
testing ebiten: Bug fix: Fix the texel calculation 2020-08-11 04:15:07 +09:00
thread thread: Fix comments 2020-03-29 16:27:12 +09:00
uidriver uidriver/mobile: Bug fix: Freeze on Pixel 4 2020-08-29 22:02:54 +09:00
web mipmap: Avoid using the vertex backend when GopherJS is not used 2020-07-14 12:16:37 +09:00