ebiten/internal/ui
Hajime Hoshi e150745598 internal/ui: bug fix: do not register a framebuffer-size callback on macOS
When a decorating state is switched, a framebuffer-size callback was
invoked but with wrong parameters on macOS.

This callback was originally implemented for i3 window manager, and
was not needed for macOS. Then, let's not use this on macOS. Probably
we can also skip this registering on Windows.

Updates #1960
Closes #2257
2022-08-20 19:10:42 +09:00
..
api_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
context.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
graphics.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
hideconsole_notwindows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
hideconsole_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
image.go internal/ui: rename ReplacePixels -> WritePixels 2022-08-08 03:32:26 +09:00
input_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
input_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
keys_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys_js.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
keys_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
run_notsinglethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
run_singlethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
shader.go ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
ui_android.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_glfw_darwin.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_glfw_unix.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_glfw_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_glfw.go internal/ui: bug fix: do not register a framebuffer-size callback on macOS 2022-08-20 19:10:42 +09:00
ui_ios.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
ui_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
ui.go internal/ui, internal/mipmap: refactoring: replace At with ReadPixels 2022-08-06 00:32:42 +09:00
window_glfw.go internal/ui: forbide SetWindowSize when the window is maximized 2022-08-15 16:29:20 +09:00
window.go internal/ui: return a null Window on Xbox 2022-06-01 01:26:31 +09:00