.. |
affine
|
internal/affine: refactoring: use slices instead of array pointers
|
2022-09-30 22:20:32 +09:00 |
atlas
|
internal/atlas: refactoring: use moveTo to make an image isolated
|
2023-02-23 02:23:03 +09:00 |
buffered
|
internal/buffered: bug fix: functions were not concurrent-safe
|
2023-02-21 20:38:06 +09:00 |
builtinshader
|
internal/builtinshader: fix comments
|
2022-10-10 13:14:37 +09:00 |
clock
|
all: update URLs in comments
|
2022-11-21 01:46:50 +09:00 |
cocoa
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
debug
|
all: replace interface{} with any (#2430)
|
2022-11-03 15:33:09 +09:00 |
devicescale
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
file
|
ebiten: implement DroppedFiles to replace AppendDroppedFiles
|
2023-01-25 14:27:11 +09:00 |
gamepad
|
internal/gamepad: refactoring
|
2023-02-02 22:33:01 +09:00 |
gamepaddb
|
internal/gamepaddb: update the database
|
2023-02-02 22:00:34 +09:00 |
glfw
|
ebiten: add AppendDroppedFiles
|
2023-01-22 17:22:25 +09:00 |
goglfw
|
internal/goglfw: use platform agnostic functions for context_windows.go (#2570)
|
2023-02-10 02:35:17 +09:00 |
graphics
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
graphicscommand
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
graphicsdriver
|
internal/graphicsdriver/directx: bug fix: getting pixels with non-zero position might not work
|
2023-02-25 02:08:50 +09:00 |
hooks
|
internal/hooks: Enable to return error at suspend/resume audio
|
2021-05-04 23:09:01 +09:00 |
jsutil
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
microsoftgdk
|
internal/microsoftgdk: improve forward compatibility
|
2022-12-25 22:00:22 +09:00 |
mipmap
|
internal/graphics: use flatten []float32 slice instead of [][]float32
|
2022-12-03 20:23:58 +09:00 |
packing
|
internal/packing: allow initialization with a rectangle size
|
2023-02-23 00:45:42 +09:00 |
png
|
all: remove old // +build comments (#2431)
|
2022-11-03 12:55:14 +09:00 |
processtest
|
internal/processtest: set timeout
|
2023-02-18 17:36:31 +09:00 |
restorable
|
Revert "internal/restorable: reland: use a smaller size rectangle for staleRegion"
|
2023-02-25 03:12:26 +09:00 |
shader
|
internal/shader: bug fix: check the type for composite literal
|
2023-02-20 23:07:11 +09:00 |
shaderir
|
all: fix typos (#2558)
|
2023-01-28 19:06:38 +09:00 |
testing
|
internal/testing: add the default exit code 1
|
2022-10-02 18:16:16 +09:00 |
thread
|
all: separate the rendering thread from the main thread
|
2022-12-30 22:57:34 +09:00 |
ui
|
internal/ui: bug fix: dstRegion should not exceed the image region
|
2023-02-21 14:15:39 +09:00 |
vibrate
|
all: remove old // +build comments (#2431)
|
2022-11-03 12:55:14 +09:00 |