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a43efb66b2
Fixes #1267
14 lines
158 B
GLSL
14 lines
158 B
GLSL
void F0(out vec2 l0);
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void F0(out vec2 l0) {
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bool l1 = false;
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l1 = true;
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if (l1) {
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l0 = vec2(0.0);
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return;
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} else {
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l0 = vec2(1.0);
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return;
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}
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}
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