ebiten/internal
Hajime Hoshi f17d222a4b internal/atlas: resolve deferred every frame instead of every tick
Resolving defferred functions doesn't have to be done every tick. Rather,
this should be done every frame as this is related to rendering.
2022-02-14 03:45:58 +09:00
..
affine Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
atlas internal/atlas: resolve deferred every frame instead of every tick 2022-02-14 03:45:58 +09:00
buffered internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
cbackend internal/cbackend: bug fix: compile error again 2022-02-06 19:07:17 +09:00
clock internal/clock: Rename UncappedTPS -> SyncWithFPS 2021-07-22 22:46:24 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/uidriver/glfw: Clear the device scale cache when monitors are changed 2021-09-15 13:04:38 +09:00
gamepad internal/gamepad: refactoring 2022-02-12 03:49:09 +09:00
gamepaddb internal/gamepaddb: allow the standard layout mapping for any platforms 2022-02-06 03:38:02 +09:00
glfw internal/glfw: refactoring: keep the original API when possible 2022-02-09 19:36:47 +09:00
graphics internal/atlas, initernal/graphics: Better buffer size calculation 2021-10-31 17:20:39 +09:00
graphicscommand ebiten: remove RunOnMainThread 2022-02-14 01:49:42 +09:00
graphicsdriver .github/workflow: add a test to build with the build tag ebitencbackend 2022-02-13 16:57:48 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: Optimization: Avoid using empty interface{} conversions 2021-10-30 18:53:21 +09:00
mipmap ebiten: refactoring: remove setScreenClearedEveryFrame 2022-02-13 20:40:46 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png internal/png: Regenerate 2021-08-28 03:14:54 +09:00
processtest all: reorder build tags in an alphabetical order 2022-02-08 15:49:15 +09:00
restorable internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
shader internal/shader: ban the operator div on a matrix 2022-01-21 03:37:34 +09:00
shaderir internal/shaderir: bug fix: test failures 2022-01-12 01:57:06 +09:00
testing Remove flock from the tests 2021-08-22 18:34:35 +09:00
thread internal/thread: bug fix: do not close 'terminate' channel 2022-01-05 17:21:53 +09:00
ui internal/ui: refactoring 2022-02-14 03:39:02 +09:00
vibrate internal/ui: separate 'vibrate' part to internal/vibrate 2022-02-08 14:48:55 +09:00