Updated Performance Tips (markdown)

Hajime Hoshi 2018-08-11 02:14:20 +09:00
parent 0cd477b3c1
commit 0330faaf23

@ -8,7 +8,7 @@ One drawing function like `DrawImage` or `Fill` is usually treated as one (inter
* All the render targets are same (`A` in `A.DrawImage(B, op)`)
* All the render sources are same (`B` in `A.DrawImage(B, op)`)
* This is not a strong request since different images might share a same inner OpenGL texture in high possibility. This is not 100%, so using the same render source is safer.
* All the `ColorM` are same
* All the `ColorM` are same, or all the `ColorM` have only 'scale' operations
* All the composite modes are same
* All the filter values are same