Updated Performance Tips (markdown)

Hajime Hoshi 2018-07-26 11:40:25 +09:00
parent 79eef92f4c
commit e3a4c54b3d

@ -8,7 +8,6 @@ One drawing function like `DrawImage` or `Fill` is usually treated as one (inter
* All the render targets are same (`A` in `A.DrawImage(B, op)`) * All the render targets are same (`A` in `A.DrawImage(B, op)`)
* All the render sources are same (`B` in `A.DrawImage(B, op)`) * All the render sources are same (`B` in `A.DrawImage(B, op)`)
* This is not a strong request since different images might share a same inner OpenGL texture in high possibility. This is not 100%, so using the same render source is safer. * This is not a strong request since different images might share a same inner OpenGL texture in high possibility. This is not 100%, so using the same render source is safer.
* All the color matrices are same
* All the composite modes are same * All the composite modes are same
* All the filter values are same * All the filter values are same