2014-12-09 15:16:04 +01:00
|
|
|
/*
|
|
|
|
Copyright 2014 Hajime Hoshi
|
|
|
|
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
you may not use this file except in compliance with the License.
|
|
|
|
You may obtain a copy of the License at
|
|
|
|
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
See the License for the specific language governing permissions and
|
|
|
|
limitations under the License.
|
|
|
|
*/
|
|
|
|
|
2014-12-14 08:53:32 +01:00
|
|
|
package ebiten
|
2014-12-06 17:09:59 +01:00
|
|
|
|
2014-12-10 17:06:38 +01:00
|
|
|
// Run runs the game.
|
2014-12-22 02:36:42 +01:00
|
|
|
// f is a function which is called at every frame.
|
|
|
|
// The argument (*Image) is the render target that represents the screen.
|
|
|
|
//
|
2014-12-17 09:10:38 +01:00
|
|
|
// This function must be called from the main thread.
|
2014-12-22 02:36:42 +01:00
|
|
|
func Run(f func(*Image) error, width, height, scale int, title string) error {
|
2014-12-17 12:03:26 +01:00
|
|
|
err := startUI(width, height, scale, title)
|
2014-12-14 10:57:29 +01:00
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
2014-12-17 12:03:26 +01:00
|
|
|
ui := currentUI
|
2014-12-14 10:57:29 +01:00
|
|
|
defer ui.terminate()
|
2014-12-14 09:28:19 +01:00
|
|
|
|
|
|
|
currentUI = ui
|
|
|
|
defer func() {
|
|
|
|
currentUI = nil
|
|
|
|
}()
|
|
|
|
|
2014-12-06 17:09:59 +01:00
|
|
|
for {
|
2014-12-14 10:34:47 +01:00
|
|
|
ui.doEvents()
|
|
|
|
if ui.isClosed() {
|
2014-12-10 02:42:47 +01:00
|
|
|
return nil
|
|
|
|
}
|
2014-12-17 09:44:55 +01:00
|
|
|
if err := ui.draw(f); err != nil {
|
|
|
|
return err
|
2014-12-06 17:09:59 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|