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< title > Ebiten example - audio< / title >
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< header class = "navbar" > < div class = "container" >
< div class = "navbar-header" >
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< a class = "navbar-brand" href = ".." > Ebiten< / a >
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< li > < a href = "https://github.com/hajimehoshi/ebiten" > GitHub< / a > < / li >
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< main > < div class = "container" >
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< h2 > Ebiten example - audio< / h2 >
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< iframe src = "audio.content.html" width = "640" height = "480" > < / iframe >
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< pre > < code class = "language-go" > // + build example
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package main
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import (
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" fmt"
" image/color"
" io/ioutil"
" log"
" time"
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" github.com/hajimehoshi/ebiten"
" github.com/hajimehoshi/ebiten/audio"
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" github.com/hajimehoshi/ebiten/audio/mp3"
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" github.com/hajimehoshi/ebiten/audio/wav"
" github.com/hajimehoshi/ebiten/ebitenutil"
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)
const (
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screenWidth = 320
screenHeight = 240
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// This sample rate doesn' t match with wav/mp3' s sample rate,
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// but decoders adjust them.
sampleRate = 48000
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)
var (
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playerBarImage *ebiten.Image
playerCurrentImage *ebiten.Image
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)
func init() {
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playerBarImage, _ = ebiten.NewImage(300, 4, ebiten.FilterNearest)
playerBarImage.Fill(& color.RGBA{0x80, 0x80, 0x80, 0xff})
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playerCurrentImage, _ = ebiten.NewImage(4, 10, ebiten.FilterNearest)
playerCurrentImage.Fill(& color.RGBA{0xff, 0xff, 0xff, 0xff})
}
type Input struct {
mouseButtonStates map[ebiten.MouseButton]int
keyStates map[ebiten.Key]int
}
func (i *Input) update() {
for _, key := range []ebiten.Key{ebiten.KeyP, ebiten.KeyS, ebiten.KeyX, ebiten.KeyZ} {
if !ebiten.IsKeyPressed(key) {
i.keyStates[key] = 0
} else {
i.keyStates[key]+ +
}
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}
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if !ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
i.mouseButtonStates[ebiten.MouseButtonLeft] = 0
} else {
i.mouseButtonStates[ebiten.MouseButtonLeft]+ +
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}
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}
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func (i *Input) isKeyTriggered(key ebiten.Key) bool {
return i.keyStates[key] == 1
}
func (i *Input) isKeyPressed(key ebiten.Key) bool {
return i.keyStates[key] > 0
}
func (i *Input) isMouseButtonTriggered(mouseButton ebiten.MouseButton) bool {
return i.mouseButtonStates[mouseButton] == 1
}
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type Player struct {
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input *Input
audioContext *audio.Context
audioPlayer *audio.Player
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current time.Duration
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total time.Duration
seBytes []uint8
seCh chan []uint8
volume128 int
previousPos time.Duration
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}
var (
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musicPlayer *Player
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)
func playerBarRect() (x, y, w, h int) {
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w, h = playerBarImage.Size()
x = (screenWidth - w) / 2
y = screenHeight - h - 16
return
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}
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func NewPlayer(audioContext *audio.Context) (*Player, error) {
const bytesPerSample = 4 // TODO: This should be defined in audio package
wavF, err := ebitenutil.OpenFile(" _resources/audio/jab.wav" )
if err != nil {
return nil, err
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}
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mp3F, err := ebitenutil.OpenFile(" _resources/audio/classic.mp3" )
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if err != nil {
return nil, err
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}
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s, err := mp3.Decode(audioContext, mp3F)
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if err != nil {
return nil, err
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}
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p, err := audio.NewPlayer(audioContext, s)
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if err != nil {
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return nil, err
}
player := & Player{
input: & Input{
mouseButtonStates: map[ebiten.MouseButton]int{},
keyStates: map[ebiten.Key]int{},
},
audioContext: audioContext,
audioPlayer: p,
total: time.Second * time.Duration(s.Size()) / bytesPerSample / sampleRate,
volume128: 128,
seCh: make(chan []uint8),
}
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if player.total == 0 {
player.total = 1
}
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player.audioPlayer.Play()
go func() {
s, err := wav.Decode(audioContext, wavF)
if err != nil {
log.Fatal(err)
return
}
b, err := ioutil.ReadAll(s)
if err != nil {
log.Fatal(err)
return
}
player.seCh < - b
}()
return player, nil
}
func (p *Player) update() error {
p.input.update()
select {
case p.seBytes = < -p.seCh:
close(p.seCh)
p.seCh = nil
default:
}
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if p.audioPlayer.IsPlaying() {
p.current = p.audioPlayer.Current()
}
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p.updateBar()
p.updatePlayPause()
p.updateSE()
p.updateVolume()
if err := p.audioContext.Update(); err != nil {
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return err
}
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return nil
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}
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func (p *Player) updateSE() {
if p.seBytes == nil {
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return
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}
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if !p.input.isKeyTriggered(ebiten.KeyP) {
return
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}
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sePlayer, _ := audio.NewPlayerFromBytes(p.audioContext, p.seBytes)
sePlayer.Play()
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}
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func (p *Player) updateVolume() {
if p.input.isKeyPressed(ebiten.KeyZ) {
p.volume128--
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}
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if p.input.isKeyPressed(ebiten.KeyX) {
p.volume128+ +
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}
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if p.volume128 < 0 {
p.volume128 = 0
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}
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if 128 < p.volume128 {
p.volume128 = 128
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}
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p.audioPlayer.SetVolume(float64(p.volume128) / 128)
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}
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func (p *Player) updatePlayPause() {
if !p.input.isKeyTriggered(ebiten.KeyS) {
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return
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}
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if p.audioPlayer.IsPlaying() {
p.audioPlayer.Pause()
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return
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}
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p.audioPlayer.Play()
}
func (p *Player) updateBar() {
if !p.input.isMouseButtonTriggered(ebiten.MouseButtonLeft) {
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return
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}
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// Start seeking.
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x, y := ebiten.CursorPosition()
bx, by, bw, bh := playerBarRect()
const padding = 4
if y < by-padding || by+ bh+ padding < = y {
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return
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}
if x < bx || bx+ bw < = x {
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return
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}
pos := time.Duration(x-bx) * p.total / time.Duration(bw)
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p.current = pos
p.audioPlayer.Seek(pos)
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}
func (p *Player) close() error {
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return p.audioPlayer.Close()
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}
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func (p *Player) draw(screen *ebiten.Image) {
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op := & ebiten.DrawImageOptions{}
x, y, w, h := playerBarRect()
op.GeoM.Translate(float64(x), float64(y))
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screen.DrawImage(playerBarImage, op)
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currentTimeStr := " 00:00"
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// Current Time
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c := p.current
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m := (c / time.Minute) % 100
s := (c / time.Second) % 60
currentTimeStr = fmt.Sprintf(" %02d:%02d" , m, s)
// Bar
cw, ch := playerCurrentImage.Size()
cx := int(time.Duration(w)*c/p.total) + x - cw/2
cy := y - (ch-h)/2
op = & ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(cx), float64(cy))
screen.DrawImage(playerCurrentImage, op)
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msg := fmt.Sprintf(`FPS: %0.2f
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Press S to toggle Play/Pause
Press P to play SE
Press Z or X to change volume of the music
%s`, ebiten.CurrentFPS(), currentTimeStr)
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current := p.audioPlayer.Current()
prev := p.previousPos
p.previousPos = p.audioPlayer.Current()
if p.audioPlayer.IsPlaying() & & prev == current {
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msg + = " \nLoading..."
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}
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ebitenutil.DebugPrint(screen, msg)
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}
func update(screen *ebiten.Image) error {
if err := musicPlayer.update(); err != nil {
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return err
}
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if ebiten.IsRunningSlowly() {
return nil
}
musicPlayer.draw(screen)
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return nil
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}
func main() {
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audioContext, err := audio.NewContext(sampleRate)
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if err != nil {
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log.Fatal(err)
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}
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musicPlayer, err = NewPlayer(audioContext)
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if err != nil {
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log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, " Audio (Ebiten Demo)" ); err != nil {
log.Fatal(err)
}
if musicPlayer != nil {
if err := musicPlayer.close(); err != nil {
log.Fatal(err)
}
}
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}
< / code > < / pre >
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< / div > < / main >
< footer > < div class = "container" >
< p > © 2013 Hajime Hoshi< / p >
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< p > Code is licensed under < a href = "https://github.com/hajimehoshi/ebiten/blob/master/LICENSE" > the Apache License 2.0< / a > .< / p >
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< p > The content of this page is licensed under < a href = "https://creativecommons.org/licenses/by/4.0/" > the Creative Commons Attribution 4.0 License< / a > .< / p >
< / div > < / footer >
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< script src = "../scripts/highlight.pack.js" > < / script >
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< script > hljs . initHighlightingOnLoad ( ) ; < / script >