2014-12-17 09:10:38 +01:00
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/*
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Copyright 2014 Hajime Hoshi
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package main
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import (
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"github.com/hajimehoshi/ebiten"
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2014-12-17 12:03:26 +01:00
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"github.com/hajimehoshi/ebiten/ebitenutil"
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2014-12-17 09:10:38 +01:00
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_ "image/jpeg"
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"log"
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2014-12-17 13:49:28 +01:00
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"math"
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2014-12-17 09:10:38 +01:00
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)
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const (
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screenWidth = 320
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screenHeight = 240
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)
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type Game struct {
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count int
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horizontalCount int
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verticalCount int
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gophersTexture *ebiten.Texture
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2014-12-17 09:10:38 +01:00
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}
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2014-12-20 16:36:27 +01:00
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func (g *Game) Update(r *ebiten.RenderTarget) error {
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g.count++
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2014-12-17 17:38:01 +01:00
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if ebiten.IsKeyPressed(ebiten.KeyLeft) {
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g.horizontalCount--
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}
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if ebiten.IsKeyPressed(ebiten.KeyRight) {
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g.horizontalCount++
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}
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if ebiten.IsKeyPressed(ebiten.KeyDown) {
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g.verticalCount--
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}
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if ebiten.IsKeyPressed(ebiten.KeyUp) {
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g.verticalCount++
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}
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2014-12-17 13:49:28 +01:00
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2014-12-17 14:50:44 +01:00
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w, h := g.gophersTexture.Size()
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geo := ebiten.TranslateGeometry(-float64(w)/2, -float64(h)/2)
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scaleX := 0.5 * math.Pow(1.05, float64(g.horizontalCount))
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scaleY := 0.5 * math.Pow(1.05, float64(g.verticalCount))
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geo.Concat(ebiten.ScaleGeometry(scaleX, scaleY))
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geo.Concat(ebiten.RotateGeometry(float64(g.count%720) * 2 * math.Pi / 720))
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geo.Concat(ebiten.TranslateGeometry(screenWidth/2, screenHeight/2))
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2014-12-18 12:04:40 +01:00
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//clr := ebiten.RotateHue(float64(g.count%180) * 2 * math.Pi / 180)
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clr := ebiten.ColorMatrixI()
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2014-12-20 12:54:14 +01:00
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ebiten.DrawWholeTexture(r, g.gophersTexture, geo, clr)
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return nil
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}
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func main() {
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g := new(Game)
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var err error
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2014-12-18 13:59:44 +01:00
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g.gophersTexture, _, err = ebitenutil.NewTextureFromFile("images/gophers.jpg", ebiten.FilterNearest)
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2014-12-17 12:03:26 +01:00
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if err != nil {
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log.Fatal(err)
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}
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2014-12-17 09:44:55 +01:00
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if err := ebiten.Run(g.Update, screenWidth, screenHeight, 2, "Image (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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}
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}
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