2019-08-11 15:18:12 +02:00
|
|
|
// Copyright 2016 Hajime Hoshi
|
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
|
|
|
|
2021-08-17 05:27:19 +02:00
|
|
|
//go:build android || ios
|
2019-11-17 18:05:51 +01:00
|
|
|
|
2019-08-11 15:18:12 +02:00
|
|
|
// Package ebitenmobileview offers functions for OpenGL/Metal view of mobiles.
|
|
|
|
//
|
|
|
|
// The functions are not intended for public usages.
|
|
|
|
// There is no guarantee of backward compatibility.
|
|
|
|
package ebitenmobileview
|
|
|
|
|
2020-02-11 06:50:08 +01:00
|
|
|
// #cgo ios LDFLAGS: -framework UIKit -framework GLKit -framework QuartzCore -framework OpenGLES
|
|
|
|
//
|
|
|
|
// #include <stdint.h>
|
|
|
|
import "C"
|
|
|
|
|
2019-08-11 15:18:12 +02:00
|
|
|
import (
|
|
|
|
"runtime"
|
2023-09-21 11:39:35 +02:00
|
|
|
"sync"
|
2019-10-11 15:38:29 +02:00
|
|
|
|
2020-10-03 19:35:13 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/v2"
|
2022-02-06 08:08:22 +01:00
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/ui"
|
2019-08-11 15:18:12 +02:00
|
|
|
)
|
|
|
|
|
2023-09-21 11:39:35 +02:00
|
|
|
type SetGameNotifier interface {
|
|
|
|
NotifySetGame()
|
|
|
|
}
|
|
|
|
|
2020-02-11 14:14:41 +01:00
|
|
|
var theState state
|
|
|
|
|
|
|
|
type state struct {
|
2023-09-21 11:39:35 +02:00
|
|
|
running bool
|
|
|
|
setGameNotifier SetGameNotifier
|
|
|
|
|
|
|
|
m sync.Mutex
|
2020-02-11 14:14:41 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func (s *state) isRunning() bool {
|
2023-09-21 11:39:35 +02:00
|
|
|
s.m.Lock()
|
|
|
|
defer s.m.Unlock()
|
|
|
|
return s.running
|
2020-02-11 14:14:41 +01:00
|
|
|
}
|
|
|
|
|
2020-08-28 17:18:42 +02:00
|
|
|
func (s *state) run() {
|
2023-09-21 11:39:35 +02:00
|
|
|
s.m.Lock()
|
|
|
|
s.running = true
|
|
|
|
n := s.setGameNotifier
|
|
|
|
s.setGameNotifier = nil
|
|
|
|
s.m.Unlock()
|
|
|
|
|
|
|
|
if n != nil {
|
|
|
|
n.NotifySetGame()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (s *state) setSetGameNotifier(setGameNotifier SetGameNotifier) {
|
|
|
|
s.m.Lock()
|
|
|
|
r := s.running
|
|
|
|
if !r {
|
|
|
|
s.setGameNotifier = setGameNotifier
|
|
|
|
}
|
|
|
|
s.m.Unlock()
|
|
|
|
|
|
|
|
// If SetGame is already called, notify this immediately.
|
|
|
|
if r {
|
|
|
|
setGameNotifier.NotifySetGame()
|
|
|
|
}
|
2020-08-28 17:18:42 +02:00
|
|
|
}
|
2019-08-17 21:04:53 +02:00
|
|
|
|
2022-12-09 06:07:04 +01:00
|
|
|
func SetGame(game ebiten.Game, options *ebiten.RunGameOptions) {
|
2020-08-28 17:18:42 +02:00
|
|
|
if theState.isRunning() {
|
2020-02-11 14:14:41 +01:00
|
|
|
panic("ebitenmobileview: SetGame cannot be called twice or more")
|
2019-08-17 21:04:53 +02:00
|
|
|
}
|
2022-12-09 06:07:04 +01:00
|
|
|
ebiten.RunGameWithoutMainLoop(game, options)
|
2020-08-28 17:18:42 +02:00
|
|
|
theState.run()
|
2020-02-11 14:14:41 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
func Layout(viewWidth, viewHeight float64) {
|
2022-02-06 08:08:22 +01:00
|
|
|
ui.Get().SetOutsideSize(viewWidth, viewHeight)
|
2019-08-11 15:18:12 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func Update() error {
|
2020-02-11 14:14:41 +01:00
|
|
|
// Lock the OS thread since graphics functions (GL) must be called on this thread.
|
2019-08-11 15:18:12 +02:00
|
|
|
runtime.LockOSThread()
|
|
|
|
defer runtime.UnlockOSThread()
|
|
|
|
|
2020-08-28 17:18:42 +02:00
|
|
|
if !theState.isRunning() {
|
2020-02-11 06:50:08 +01:00
|
|
|
// start is not called yet, but as update can be called from another thread, it is OK. Just ignore
|
|
|
|
// this.
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
2022-02-06 08:08:22 +01:00
|
|
|
return ui.Get().Update()
|
2020-02-11 06:50:08 +01:00
|
|
|
}
|
|
|
|
|
2021-05-04 15:24:31 +02:00
|
|
|
func Suspend() error {
|
2022-02-06 08:08:22 +01:00
|
|
|
return ui.Get().SetForeground(false)
|
2020-01-21 17:58:59 +01:00
|
|
|
}
|
|
|
|
|
2021-05-04 15:24:31 +02:00
|
|
|
func Resume() error {
|
2022-02-06 08:08:22 +01:00
|
|
|
return ui.Get().SetForeground(true)
|
2020-01-21 17:58:59 +01:00
|
|
|
}
|
2020-08-14 18:37:51 +02:00
|
|
|
|
2021-04-10 19:30:35 +02:00
|
|
|
func DeviceScale() float64 {
|
2024-02-12 07:03:07 +01:00
|
|
|
return ui.Get().Monitor().DeviceScaleFactor()
|
2021-04-10 19:30:35 +02:00
|
|
|
}
|
2021-07-22 18:07:28 +02:00
|
|
|
|
|
|
|
type RenderRequester interface {
|
2024-09-07 09:53:01 +02:00
|
|
|
ui.RenderRequester
|
2021-07-22 18:07:28 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func SetRenderRequester(renderRequester RenderRequester) {
|
2022-02-06 08:08:22 +01:00
|
|
|
ui.Get().SetRenderRequester(renderRequester)
|
2021-07-22 18:07:28 +02:00
|
|
|
}
|
2023-09-21 11:39:35 +02:00
|
|
|
|
|
|
|
func SetSetGameNotifier(setGameNotifier SetGameNotifier) {
|
|
|
|
theState.setSetGameNotifier(setGameNotifier)
|
|
|
|
}
|