ebiten/text/v2/gox.go

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// Copyright 2023 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package text
import (
"image"
"unicode/utf8"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/vector"
)
var _ Face = (*GoXFace)(nil)
type goXFaceGlyphImageCacheKey struct {
rune rune
xoffset fixed.Int26_6
// yoffset is always the same if the rune is the same, so this doesn't have to be a key.
}
// GoXFace is a Face implementation for a semi-standard font.Face (golang.org/x/image/font).
// GoXFace is useful to transit from existing codebase with text v1, or to use some bitmap fonts defined as font.Face.
// GoXFace must not be copied by value.
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//
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// Unlike GoTextFace, one GoXFace instance has its own glyph image cache.
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// You should reuse the same GoXFace instance as much as possible.
type GoXFace struct {
f *faceWithCache
glyphImageCache *cache[goXFaceGlyphImageCacheKey, *ebiten.Image]
cachedMetrics Metrics
originXCache *cache[string, []fixed.Int26_6]
addr *GoXFace
}
// NewGoXFace creates a new GoXFace from a semi-standard font.Face.
func NewGoXFace(face font.Face) *GoXFace {
g := &GoXFace{
f: &faceWithCache{
f: face,
},
}
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// Set addr as early as possible. This is necessary for glyphVariationCount.
g.addr = g
g.glyphImageCache = newCache[goXFaceGlyphImageCacheKey, *ebiten.Image](128 * glyphVariationCount(g))
g.originXCache = newCache[string, []fixed.Int26_6](512)
return g
}
func (g *GoXFace) copyCheck() {
if g.addr != g {
panic("text: illegal use of non-zero GoXFace copied by value")
}
}
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// Metrics implements Face.
func (g *GoXFace) Metrics() Metrics {
g.copyCheck()
if g.cachedMetrics != (Metrics{}) {
return g.cachedMetrics
}
fm := g.f.Metrics()
m := Metrics{
HLineGap: fixed26_6ToFloat64(fm.Height - fm.Ascent - fm.Descent),
HAscent: fixed26_6ToFloat64(fm.Ascent),
HDescent: fixed26_6ToFloat64(fm.Descent),
XHeight: fixed26_6ToFloat64(fm.XHeight),
CapHeight: fixed26_6ToFloat64(fm.CapHeight),
}
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// There is an issue that XHeight and CapHeight are negative for some old fonts (golang/go#69378).
if fm.XHeight < 0 {
m.XHeight *= -1
}
if fm.CapHeight < 0 {
m.CapHeight *= -1
}
g.cachedMetrics = m
return m
}
// UnsafeInternal returns its internal font.Face.
//
// UnsafeInternal is unsafe since this might make internal cache states out of sync.
//
// UnsafeInternal might have breaking changes even in the same major version.
func (g *GoXFace) UnsafeInternal() font.Face {
g.copyCheck()
return g.f.f
}
// advance implements Face.
func (g *GoXFace) advance(text string) float64 {
xs := g.originXs(text)
if len(xs) == 0 {
return 0
}
return fixed26_6ToFloat64(xs[len(xs)-1])
}
func (g *GoXFace) originXs(text string) []fixed.Int26_6 {
return g.originXCache.getOrCreate(text, func() ([]fixed.Int26_6, bool) {
if len(text) == 0 {
return nil, false
}
var originXs []fixed.Int26_6
prevR := rune(-1)
var originX fixed.Int26_6
for _, r := range text {
if prevR >= 0 {
originX += g.f.Kern(prevR, r)
originXs = append(originXs, originX)
}
a, _ := g.f.GlyphAdvance(r)
originX += a
prevR = r
}
originXs = append(originXs, originX)
return originXs, true
})
}
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// hasGlyph implements Face.
func (g *GoXFace) hasGlyph(r rune) bool {
_, ok := g.f.GlyphAdvance(r)
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return ok
}
// appendGlyphsForLine implements Face.
func (g *GoXFace) appendGlyphsForLine(glyphs []Glyph, line string, indexOffset int, originX, originY float64) []Glyph {
g.copyCheck()
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origin := fixed.Point26_6{
X: float64ToFixed26_6(originX),
Y: float64ToFixed26_6(originY),
}
ox := origin.X
originXs := g.originXs(line)
var advanceIndex int
for i, r := range line {
if i > 0 {
origin.X = ox + originXs[advanceIndex]
advanceIndex++
}
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// imgX and imgY are integers so that the nearest filter can be used.
img, imgX, imgY := g.glyphImage(r, origin)
// Adjust the position to the integers.
// The current glyph images assume that they are rendered on integer positions so far.
_, size := utf8.DecodeRuneInString(line[i:])
// Append a glyph even if img is nil.
// This is necessary to return index information for control characters.
glyphs = append(glyphs, Glyph{
StartIndexInBytes: indexOffset + i,
EndIndexInBytes: indexOffset + i + size,
Image: img,
X: float64(imgX),
Y: float64(imgY),
OriginX: fixed26_6ToFloat64(origin.X),
OriginY: fixed26_6ToFloat64(origin.Y),
OriginOffsetX: 0,
OriginOffsetY: 0,
})
}
return glyphs
}
func (g *GoXFace) glyphImage(r rune, origin fixed.Point26_6) (*ebiten.Image, int, int) {
// Assume that GoXFace's direction is always horizontal.
origin.X = adjustGranularity(origin.X, g)
origin.Y &^= ((1 << 6) - 1)
b, _, _ := g.f.GlyphBounds(r)
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subpixelOffset := fixed.Point26_6{
X: (origin.X + b.Min.X) & ((1 << 6) - 1),
Y: (origin.Y + b.Min.Y) & ((1 << 6) - 1),
}
key := goXFaceGlyphImageCacheKey{
rune: r,
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xoffset: subpixelOffset.X,
}
img := g.glyphImageCache.getOrCreate(key, func() (*ebiten.Image, bool) {
img := g.glyphImageImpl(r, subpixelOffset, b)
return img, img != nil
})
imgX := (origin.X + b.Min.X).Floor()
imgY := (origin.Y + b.Min.Y).Floor()
return img, imgX, imgY
}
func (g *GoXFace) glyphImageImpl(r rune, subpixelOffset fixed.Point26_6, glyphBounds fixed.Rectangle26_6) *ebiten.Image {
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w, h := (glyphBounds.Max.X - glyphBounds.Min.X).Ceil(), (glyphBounds.Max.Y - glyphBounds.Min.Y).Ceil()
if w == 0 || h == 0 {
return nil
}
// Add always 1 to the size.
// In theory, it is possible to determine whether +1 is necessary or not, but the calculation is pretty complicated.
w++
h++
rgba := image.NewRGBA(image.Rect(0, 0, w, h))
d := font.Drawer{
Dst: rgba,
Src: image.White,
Face: g.f,
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Dot: fixed.Point26_6{
X: -glyphBounds.Min.X + subpixelOffset.X,
Y: -glyphBounds.Min.Y + subpixelOffset.Y,
},
}
d.DrawString(string(r))
return ebiten.NewImageFromImage(rgba)
}
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// direction implements Face.
func (g *GoXFace) direction() Direction {
return DirectionLeftToRight
}
// appendVectorPathForLine implements Face.
func (g *GoXFace) appendVectorPathForLine(path *vector.Path, line string, originX, originY float64) {
}
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// Metrics implements Face.
func (g *GoXFace) private() {
}