ebiten/internal/ui/input.go

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// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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package ui
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type input struct {
keyPressed [KeyMax]bool
mouseButtonPressed [MouseButtonMax]bool
cursorX int
cursorY int
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}
func (i *input) isKeyPressed(key Key) bool {
return i.keyPressed[key]
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}
func (i *input) isMouseButtonPressed(button MouseButton) bool {
return i.mouseButtonPressed[button]
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}
func (i *input) cursorPosition() (x, y int) {
return i.cursorX, i.cursorY
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}