mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
ui: Refactoring: Add ui.ActualScale()
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parent
138a689382
commit
8069c980c3
@ -68,7 +68,7 @@ func Init() *opengl.Context {
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return u.context
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}
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func Start(width, height, scale int, title string) (framebufferScale int, err error) {
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func Start(width, height, scale int, title string) error {
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return currentUI.start(width, height, scale, title)
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}
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@ -88,14 +88,16 @@ func SwapBuffers() {
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currentUI.swapBuffers()
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}
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func SetScreenSize(width, height int) (bool, int) {
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result := currentUI.setScreenSize(width, height, currentUI.scale)
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return result, currentUI.framebufferScale()
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func SetScreenSize(width, height int) bool {
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return currentUI.setScreenSize(width, height, currentUI.scale)
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}
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func SetScreenScale(scale int) (bool, int) {
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result := currentUI.setScreenSize(currentUI.width, currentUI.height, scale)
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return result, currentUI.framebufferScale()
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func SetScreenScale(scale int) bool {
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return currentUI.setScreenSize(currentUI.width, currentUI.height, scale)
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}
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func ActualScale() int {
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return currentUI.actualScale()
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}
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type userInterface struct {
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@ -104,16 +106,16 @@ type userInterface struct {
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height int
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scale int
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deviceScaleFactor float64
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framebufferScale_ int
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framebufferScale int
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context *opengl.Context
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}
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func (u *userInterface) start(width, height, scale int, title string) (framebufferScale int, err error) {
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func (u *userInterface) start(width, height, scale int, title string) error {
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m := glfw.GetPrimaryMonitor()
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v := m.GetVideoMode()
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mw, _ := m.GetPhysicalSize()
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u.deviceScaleFactor = 1
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u.framebufferScale_ = 1
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u.framebufferScale = 1
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// mw can be 0 on some environment like Linux VM
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if 0 < mw {
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dpi := float64(v.Width) * 25.4 / float64(mw)
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@ -128,15 +130,15 @@ func (u *userInterface) start(width, height, scale int, title string) (framebuff
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y := (v.Height - height*u.windowScale()) / 3
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u.window.SetPos(x, y)
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return u.framebufferScale(), nil
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return nil
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}
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func (u *userInterface) windowScale() int {
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return int(float64(u.scale) * u.deviceScaleFactor)
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}
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func (u *userInterface) framebufferScale() int {
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return u.windowScale() * u.framebufferScale_
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func (u *userInterface) actualScale() int {
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return u.windowScale() * u.framebufferScale
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}
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func (u *userInterface) pollEvents() error {
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@ -207,6 +209,6 @@ event:
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}
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// This is usually 1, but sometimes more than 1 (e.g. Retina Mac)
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fw, _ := window.GetFramebufferSize()
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u.framebufferScale_ = fw / width / u.windowScale()
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u.framebufferScale = fw / width / u.windowScale()
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return true
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}
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@ -29,7 +29,7 @@ func Now() int64 {
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return int64(js.Global.Get("performance").Call("now").Float() * float64(time.Millisecond))
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}
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func Start(width, height, scale int, title string) (actualScale int, err error) {
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func Start(width, height, scale int, title string) error {
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return currentUI.start(width, height, scale, title)
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}
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@ -49,18 +49,18 @@ func SwapBuffers() {
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currentUI.swapBuffers()
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}
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func SetScreenSize(width, height int) (bool, int) {
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func SetScreenSize(width, height int) bool {
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scale := canvas.Get("dataset").Get("ebitenScale").Int()
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result := currentUI.setScreenSize(width, height, scale)
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actualScale := canvas.Get("dataset").Get("ebitenActualScale").Int()
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return result, actualScale
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return currentUI.setScreenSize(width, height, scale)
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}
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func SetScreenScale(scale int) (bool, int) {
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func SetScreenScale(scale int) bool {
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width, height := currentUI.size()
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result := currentUI.setScreenSize(width, height, scale)
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actualScale := canvas.Get("dataset").Get("ebitenActualScale").Int()
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return result, actualScale
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return currentUI.setScreenSize(width, height, scale)
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}
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func ActualScale() int {
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return canvas.Get("dataset").Get("ebitenActualScale").Int()
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}
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var canvas *js.Object
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@ -240,14 +240,12 @@ func devicePixelRatio() int {
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return ratio
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}
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func (u *userInterface) start(width, height, scale int, title string) (actualScale int, err error) {
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func (u *userInterface) start(width, height, scale int, title string) error {
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doc := js.Global.Get("document")
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doc.Set("title", title)
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u.setScreenSize(width, height, scale)
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canvas.Call("focus")
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actualScale = canvas.Get("dataset").Get("ebitenActualScale").Int()
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return actualScale, nil
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return nil
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}
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func (*userInterface) size() (width, height int) {
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15
run.go
15
run.go
@ -48,14 +48,13 @@ func Run(f func(*Image) error, width, height, scale int, title string) error {
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runContext.running = false
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}()
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actualScale, err := ui.Start(width, height, scale, title)
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if err != nil {
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if err := ui.Start(width, height, scale, title); err != nil {
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return err
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}
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defer ui.Terminate()
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glContext.Check()
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graphicsContext, err := newGraphicsContext(width, height, actualScale)
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graphicsContext, err := newGraphicsContext(width, height, ui.ActualScale())
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if err != nil {
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return err
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}
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@ -67,21 +66,17 @@ func Run(f func(*Image) error, width, height, scale int, title string) error {
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// TODO: setSize should be called after swapping buffers?
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if 0 < runContext.newScreenWidth || 0 < runContext.newScreenHeight || 0 < runContext.newScreenScale {
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changed := false
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actualScale := 0
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if 0 < runContext.newScreenWidth || 0 < runContext.newScreenHeight {
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c, a := ui.SetScreenSize(runContext.newScreenWidth, runContext.newScreenHeight)
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c := ui.SetScreenSize(runContext.newScreenWidth, runContext.newScreenHeight)
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changed = changed || c
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actualScale = a
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}
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if 0 < runContext.newScreenScale {
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c, a := ui.SetScreenScale(runContext.newScreenScale)
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c := ui.SetScreenScale(runContext.newScreenScale)
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changed = changed || c
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// actualScale of SetScreenState is more reliable than one of SetScreenSize
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actualScale = a
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}
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if changed {
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w, h := runContext.newScreenWidth, runContext.newScreenHeight
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if err := graphicsContext.setSize(w, h, actualScale); err != nil {
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if err := graphicsContext.setSize(w, h, ui.ActualScale()); err != nil {
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return err
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}
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}
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