Hajime Hoshi
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5fbfb3a3a3
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Refactoring
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2013-11-29 03:21:53 +09:00 |
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Hajime Hoshi
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f0ef3384cb
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Refactoring
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2013-11-29 02:38:18 +09:00 |
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Hajime Hoshi
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c9e8036617
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Refactoring
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2013-11-28 09:57:30 +09:00 |
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Hajime Hoshi
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861449cbd7
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Move rendertarget.RenderTarget to texture.RenderTarget
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2013-11-28 09:36:31 +09:00 |
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Hajime Hoshi
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dc9f682863
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Refactoring
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2013-11-27 11:56:44 +09:00 |
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Hajime Hoshi
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f76171c79d
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Remove comments
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2013-11-27 01:46:53 +09:00 |
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Hajime Hoshi
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991d0a975b
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Refactoring
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2013-11-27 01:46:07 +09:00 |
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Hajime Hoshi
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c921f4fc3b
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Refactoring
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2013-11-26 23:05:54 +09:00 |
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Hajime Hoshi
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a109c11594
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Refactoring
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2013-11-26 21:07:37 +09:00 |
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Hajime Hoshi
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e7c7c69dcc
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Add AdjustImage
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2013-11-26 01:08:12 +09:00 |
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Hajime Hoshi
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8ff19c031d
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Use the shared context
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2013-11-25 22:27:59 +09:00 |
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Hajime Hoshi
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0628d1342f
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Add CreateGLContext
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2013-11-25 02:12:07 +09:00 |
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Hajime Hoshi
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638da2ed2c
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Have EbitenWindow have a NSOpenGLContext
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2013-11-24 03:30:12 +09:00 |
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Hajime Hoshi
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3c979825db
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Remove EbitenWindow.glContext_
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2013-11-24 02:00:09 +09:00 |
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Hajime Hoshi
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0a16107cd6
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Refactoring
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2013-11-24 01:17:22 +09:00 |
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Hajime Hoshi
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bcb8c0d45a
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Remove ebiten.FPS
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2013-11-23 19:51:29 +09:00 |
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Hajime Hoshi
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cc7b78bb9a
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Refactoring
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2013-11-23 19:31:10 +09:00 |
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Hajime Hoshi
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c3968a5aaa
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Rename functions
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2013-11-23 18:15:39 +09:00 |
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Hajime Hoshi
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75a362d5b1
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Clean up
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2013-11-23 18:10:15 +09:00 |
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Hajime Hoshi
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170ed689fa
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Stop using [NSApp run]
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2013-11-23 02:56:18 +09:00 |
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Hajime Hoshi
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2bc4d6bf14
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Refactoring
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2013-11-21 00:05:57 +09:00 |
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Hajime Hoshi
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f72076641a
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Refactoring
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2013-11-17 22:42:12 +09:00 |
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Hajime Hoshi
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00fd9fc8ba
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Add draw_texture.go
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2013-10-30 22:26:10 +09:00 |
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Hajime Hoshi
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df50171c1f
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Remove RenderTarget.SetAsViewport
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2013-10-27 23:55:44 +09:00 |
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Hajime Hoshi
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d97b7a2999
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Refactoring
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2013-10-27 23:11:26 +09:00 |
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Hajime Hoshi
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e90f6d3222
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Add ids.go
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2013-10-27 23:06:14 +09:00 |
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Hajime Hoshi
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f6523b28f4
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Add texture.NewEmpty
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2013-10-27 22:12:28 +09:00 |
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Hajime Hoshi
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f290a137a9
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Remove RenderTarget.Texture
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2013-10-27 22:09:19 +09:00 |
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Hajime Hoshi
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0bf319f7d0
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Refactoring
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2013-10-27 21:29:39 +09:00 |
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Hajime Hoshi
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e4ab8de45e
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Remove texture.Texture.Native
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2013-10-27 21:27:16 +09:00 |
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Hajime Hoshi
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feb9ac103f
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Add opengl/graphics/rendertarget
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2013-10-27 19:54:28 +09:00 |
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Hajime Hoshi
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af1e77eced
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Add graphics/opengl/texture
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2013-10-27 19:27:59 +09:00 |
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Hajime Hoshi
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37746fc323
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Move calling glTexParameteri
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2013-10-27 02:25:41 +09:00 |
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Hajime Hoshi
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0baad5a6c3
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Add program.go
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2013-10-27 01:56:58 +09:00 |
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Hajime Hoshi
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790a840389
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Refactoring
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2013-10-26 23:18:23 +09:00 |
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Hajime Hoshi
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a28443b2d9
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Move drawing function to shader package
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2013-10-26 22:14:50 +09:00 |
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Hajime Hoshi
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c5f8738ae9
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Refactoring
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2013-10-26 04:15:27 +09:00 |
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Hajime Hoshi
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ac572a5554
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Optimize rendering textures
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2013-10-26 00:01:12 +09:00 |
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Hajime Hoshi
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b15febed51
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Apply 'Tell, don't ask'
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2013-10-25 09:30:39 +09:00 |
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Hajime Hoshi
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9aded38cc2
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Refactoring
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2013-10-23 01:08:29 +09:00 |
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Hajime Hoshi
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a0f17a4971
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Rename ID -> Id
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2013-10-21 22:18:10 +09:00 |
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Hajime Hoshi
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3a383b3078
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Change TextureFactory.NewRenderTarget
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2013-10-21 01:23:44 +09:00 |
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Hajime Hoshi
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ba931902b9
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Refactoring: Any images are acceptable
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2013-10-21 00:17:05 +09:00 |
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Hajime Hoshi
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801688f511
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Rename Game.Init -> Game.InitTextures
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2013-10-20 15:51:26 +09:00 |
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Hajime Hoshi
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6be8a2c691
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Remove opengl.Texture.id
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2013-10-20 01:52:18 +09:00 |
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Hajime Hoshi
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ec83c0ad5f
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Add Texture.native
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2013-10-19 18:47:34 +09:00 |
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Hajime Hoshi
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78755c9b09
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Refactoring
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2013-10-19 18:33:55 +09:00 |
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Hajime Hoshi
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b594624105
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Rename a function
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2013-10-19 03:15:25 +09:00 |
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Hajime Hoshi
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d360f0effe
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Add TestPattern
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2013-10-19 02:58:00 +09:00 |
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Hajime Hoshi
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a70cca8a9f
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Bug fix: orthogonal projection matrix
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2013-10-19 01:02:44 +09:00 |
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