Commit Graph

13 Commits

Author SHA1 Message Date
Hajime Hoshi
094726915b
ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable (#2241)
Closes #2040
2022-08-11 12:35:20 +09:00
Hajime Hoshi
72d5002e72 remove go2cpp support
Closes #2126
2022-08-07 22:17:53 +09:00
mattn
2bacecca24
fix typos (#2227) 2022-08-03 22:40:39 +09:00
Hajime Hoshi
847c4f067a internal/gamepad: make nativeGamepad(s) interfaces
This is a preparation to switch the gamepad implementation for Xbox.

Updates #2084
2022-06-24 21:52:48 +09:00
Hajime Hoshi
0cd43bd081 internal/gamepad: stop embedding a member into a struct
This is a preparation to switch the gamepad implementation for Xbox.

Updates #2084
2022-06-24 19:01:50 +09:00
Hajime Hoshi
8d3de6207b internal/gamepad: add a warning message when getGamepads is not available
Updates #2100
2022-05-21 23:25:56 +09:00
Hajime Hoshi
8d318fc4de internal/gamepad: bug fix: getGamepads might not be available under a non-secure context
Closes #2100
2022-05-21 23:22:50 +09:00
Hajime Hoshi
ea39fca10c internal/gamepad: rename functions *Num -> *Count 2022-02-02 02:01:46 +09:00
Hajime Hoshi
a8576008f0 internal/gamepads: refactoring: remove a struct member 2022-02-02 00:32:29 +09:00
Hajime Hoshi
f5b68e5dc1 internal/gamepad: implement for Windows
Updates #1452
Updates #1764
2022-02-01 13:23:05 +09:00
Hajime Hoshi
e261951946 internal/gamepad: remove nativeGamepad.present 2022-01-30 18:59:25 +09:00
Hajime Hoshi
71e17efd80 internal/gamepad: simplify the implementation by making the APIs concurrent-unsafe 2022-01-29 02:07:15 +09:00
Hajime Hoshi
5edfd1b743 internal/gamepad: move the implementation of gamepad for GOOS=js
Updates #1957
2022-01-29 01:44:42 +09:00