Hajime Hoshi
8692ba5f06
audio/internal/readerdriver: Refactoring (js)
2021-05-26 03:45:12 +09:00
Hajime Hoshi
91d3d6b4e7
audio/internal/readerdriver: Bug fix: Avoid busy loop when EOF is reached
...
This is a part of reverting 81015a3c19
.
On Drawin, the loop became busy when the source reached EOF. This
change fixes this issue by making the loop wait when the EOF is
reached and until the state is reset.
Updates #1650
2021-05-26 03:37:50 +09:00
Hajime Hoshi
800a929e84
audio/internal/readerdriver: Add comments
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Updates #1549
2021-05-23 00:38:18 +09:00
Hajime Hoshi
5bd1a883d1
audio/internal/readerdriver: Implmeent a reader driver for Windows
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Updates #1549
2021-05-23 00:14:59 +09:00
Hajime Hoshi
e43dcc2265
audio/internal/readerdriver: Bug fix: An error was overwritten
2021-05-18 21:08:26 +09:00
Hajime Hoshi
ae14caee93
audio/internal/readerdriver: Refactoring (darwin)
2021-05-17 23:18:55 +09:00
Hajime Hoshi
58f6eb0dea
audio/internal/readerdriver: Refactoring
2021-05-17 04:04:04 +09:00
Hajime Hoshi
66999989e1
audio/internal/readerdriver: Bug fix: Need to lock the callback logic
2021-05-17 04:03:04 +09:00
Hajime Hoshi
089883aba0
audio/internal/readerdriver: Refactoring
2021-05-17 03:51:24 +09:00
Hajime Hoshi
d1138bc615
audio/internal/readerdriver: Make Play async on Android
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Updates #1549
2021-05-16 20:13:39 +09:00
Hajime Hoshi
cf6edae5b3
audio/internal/readerdriver: Bug fix: Protect playImpl by the mutex on Darwin
2021-05-16 20:07:51 +09:00
Hajime Hoshi
58c1ed0e23
audio/internal/oboe: Bug fix: Opening a stream might fail when too many streams are opened
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openStream might fail when too many streams are opened in a short time.
In this case, sleep 1[ms] and retry to open the stream.
Updates #1549
Closes #1645
2021-05-16 19:43:47 +09:00
Hajime Hoshi
1dd48388b4
audio/internal/readerdriver: Disable the reader driver for Android temporarily
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Updates #1549
Updates #1645
2021-05-16 15:54:02 +09:00
Hajime Hoshi
5f773a3277
audio/internal/readerdriver: Refactoring
2021-05-16 02:08:33 +09:00
Hajime Hoshi
49172a235b
audio/internal/readerdriver: Bug fix: AudioQueueFlush was not needed
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Rather, AudioQueueFlush after AudioQueueReset might cause an error.
Closes #1644
2021-05-15 22:47:09 +09:00
Hajime Hoshi
81015a3c19
audio/internal/readerdriver: Refactoring: EOF doesn't matter to determine when to stop the waiting
2021-05-15 22:39:54 +09:00
Hajime Hoshi
52c609459c
audio/internal/readerdriver: Change the returning type of UnplayedBufferSize int64 -> int
2021-05-10 03:22:19 +09:00
Hajime Hoshi
7a6bdc8388
audio/internal/readerdriver: Bug fix: Deadlock at Close (js)
2021-05-10 01:10:42 +09:00
Hajime Hoshi
2c8d3826fa
audio/internal/readerdriver: Create a dedicated loop to read the source (js)
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Closes #1637
2021-05-10 00:47:07 +09:00
Hajime Hoshi
df40217427
audio/internal/readerdriver: Skip operation on error (js)
2021-05-09 23:09:15 +09:00
Hajime Hoshi
737ccf18fb
audio/internal/readerdriver: Make Play async internally on macOS and iOS
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Updates #1638
2021-05-09 22:03:48 +09:00
Hajime Hoshi
a285a84df0
audio/internal/readerdriver: Use AudioQueuePrime
2021-05-09 21:31:55 +09:00
Hajime Hoshi
6644e43025
audio/internal/readerdriver: Bug fix: AudioQueueStop might invoke the callback and then caused deadlock
2021-05-09 21:07:39 +09:00
Hajime Hoshi
015475ad2c
audio/interal/readerdriver: Misspelling
2021-05-09 19:55:12 +09:00
Hajime Hoshi
d9972822e2
audio/internal/readerdriver: unqueuedBufs should be reset when the player is reused later
2021-05-09 19:54:34 +09:00
Hajime Hoshi
f04230da08
audio/internal/readerdriver: Bug fix: The player became closed unexpectedly
2021-05-09 19:35:36 +09:00
Hajime Hoshi
87956560f3
audio/internal/readerdriver: Implement for iOS
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Updates #1549
2021-05-09 19:04:59 +09:00
Hajime Hoshi
c85ef4e40b
audio/internal/readerdriver: Bug fix: Deadlock at resuming
2021-05-09 18:30:46 +09:00
Hajime Hoshi
fa13b81d38
audio/internal/readerdriver: Prepare AudioQueues first
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Updates #1638
2021-05-09 17:24:00 +09:00
Hajime Hoshi
99e2d79ec8
audio/internal/readerdriver: clang-format -i
2021-05-09 17:04:15 +09:00
Hajime Hoshi
ac2753f411
audio/internal/readerdriver: Reuse AudioQueue whenever possible
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AudioQueueStart is expensive when the AudioQueue was newly created.
To mitigate the cost, cache and reuse AudioQueue instances.
Closes #1638
2021-05-09 16:30:24 +09:00
Hajime Hoshi
9caead5a38
audio/internal/readerdriver: Refactoring: Remove player.id
2021-05-09 15:53:33 +09:00
Hajime Hoshi
383bceddd5
audio/internal/readerdriver: Refactoring
2021-05-09 14:41:23 +09:00
Hajime Hoshi
f9b8238cd6
audio/internal/readerdriver: Disable operations when an error is recorded
2021-05-09 05:58:55 +09:00
Hajime Hoshi
7eeaef7ff8
audio/internal/readerdriver: Refactoring
2021-05-09 05:46:55 +09:00
Hajime Hoshi
22567d20b6
audio/internal/readerdriver: Implement {,Set}Volume for macOS
2021-05-09 05:36:03 +09:00
Hajime Hoshi
9df1092507
audio/internal/readerdriver: Bug fix: AudioQueue{Pause,Reset,Flush} cannot be called before AudioQueueStart
2021-05-09 05:28:42 +09:00
Hajime Hoshi
bc22ab53b2
audio/internal/readerdriver: Add comments
2021-05-09 05:01:51 +09:00
Hajime Hoshi
eb3301d30c
audio/internal/readerdriver: Implement a reader-style driver for macOS
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Updates #1549
2021-05-09 04:56:31 +09:00
Hajime Hoshi
fcdd4e16d4
audio/internal/readerdriver: Fill the buffer whenever starting to play
2021-05-09 03:51:45 +09:00
Hajime Hoshi
7487222740
audio/internal/readerdriver: Remove Context's Close
2021-05-07 16:50:19 +09:00
Hajime Hoshi
410d0f52e5
audio/internal/readerdriver: Bug fix: createBuffer failed when the buffer size is 0
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When the decoded audio size is exactly multiples of an internal
buffer size, the buffer's size becomes exactly zero when being
appended. In this case, createBuffer fails and the application
crashes.
This change fixes this issue by skipping to append a buffer in such
cases.
Closes #1635
2021-05-07 02:35:57 +09:00
Hajime Hoshi
aa9f669ec3
audio/internal/readerplayer: Move the buffer for resuming to the driver side
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Closes #1633
2021-05-05 21:54:21 +09:00
Hajime Hoshi
1fecaa0a90
audio/internal/readdriver: Bug fix: Wait for a while after finishing to write
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Closes #1632
2021-05-05 17:05:23 +09:00
Hajime Hoshi
ded3cd1433
audio/internal/readerdriver: Refactoring: Remove player.state
2021-05-05 15:32:53 +09:00
Hajime Hoshi
f556590582
android/internal/readerdriver: Bug fix: Infinite recursive at closeImpl
2021-05-05 03:58:47 +09:00
Hajime Hoshi
c954dfa8fb
audio/internal/readerderiver: Bug fix: Reduce noises on Android
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Closes #1632
2021-05-05 02:14:59 +09:00
Hajime Hoshi
ad86c297fb
audio/internal/readdriver: Implement a driver for Android with Oboe
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Closes #1626
2021-05-04 23:51:36 +09:00
Hajime Hoshi
804881fa94
audio/internal/readerdriver: Enable to return error at Suspend/Resume
2021-05-04 23:18:16 +09:00
Hajime Hoshi
29eade9b4a
audio/internal/readdriver: Bug fix: Implement Suspend/Resume for browsers
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Closes #1630
2021-05-04 18:49:39 +09:00
Hajime Hoshi
7adf6aac27
audio/internal/readerdriver: Simplify type names
2021-05-01 16:25:40 +09:00
Hajime Hoshi
1acf5bc260
audio/internal/readerdriver: Bug fix: Compile error
2021-04-29 18:37:10 +09:00
Hajime Hoshi
760072e3a9
audio/internal/readerdriver: Use a channel instead of a callback function
2021-04-29 18:21:06 +09:00
Hajime Hoshi
08c3025560
audio/internal/readerdriver: Refactoring
2021-04-20 03:20:29 +09:00
Hajime Hoshi
24dc20e80e
audio/internal/readerdriver: Bug fix: Need to align the buffer size
2021-04-20 02:39:33 +09:00
Hajime Hoshi
e650e71d8c
audio/internal/readerdriver: Bug fix: ReadFull could get stuck
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If the source io.Reader's implementation is not good (e.g., Read
returns 0 if the buffer size is not multiples of 4), io.ReadFull
gets stuck forever. Instead, use reguler Read with a decent amount
of bytes buffer.
Closes #1599
2021-04-20 01:29:15 +09:00
Hajime Hoshi
146678596b
audio/internal/readerdriver: Bug fix: Invoke onReady for go2cpp
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Updates #1599
2021-04-19 23:59:31 +09:00
Hajime Hoshi
ea9d64f5b8
audio: Bug fix: Need to call setReady from the reader player side
...
Updates #1599
2021-04-19 23:56:08 +09:00
Hajime Hoshi
f0d7e16eb2
audio/internal/readerdriver: Refactoring
2021-03-28 23:27:47 +09:00
Hajime Hoshi
f4b770eff6
audio/internal/readerdriver: Add Player.Err
2021-03-28 22:21:07 +09:00
Hajime Hoshi
b46cb324ed
audio: Add audio/internal/readerdriver package
2021-03-28 18:34:16 +09:00