1
0
mirror of https://github.com/hajimehoshi/ebiten.git synced 2025-01-18 23:12:02 +01:00
Commit Graph

6 Commits

Author SHA1 Message Date
Hajime Hoshi
88be4c5b7c internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
Closes 
2023-07-28 01:33:27 +09:00
Hajime Hoshi
a8c3eb7167 internal/shader: bug fix: don't allow a binary op with different typed constants
Closes 
2023-07-24 01:41:22 +09:00
Hajime Hoshi
b6a340a96f internal/shader: optimization: use a regular return for a function with one output parameter
Updates 
Updates 
2022-07-10 18:18:46 +09:00
Hajime Hoshi
f6c3e0579f shaderir: Adopt the precision 10 for float literals
Adopted the same precision of (*math/big.Float).String().
2020-08-13 00:01:16 +09:00
Hajime Hoshi
a43efb66b2 shaderir: Bug fix: Function prototypes were required for GLSL
Fixes 
2020-07-28 00:04:03 +09:00
Hajime Hoshi
29b70bea95 shader: Parse number literals in binary expressions correctly
Updates 
2020-06-21 21:32:40 +09:00