Hajime Hoshi
273f2fb8f4
audio/internal/readdriver: Bug fix: Implement Suspend/Resume for browsers
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Closes #1630
2021-05-04 18:51:25 +09:00
Hajime Hoshi
08c3025560
audio/internal/readerdriver: Refactoring
2021-04-20 03:20:29 +09:00
Hajime Hoshi
24dc20e80e
audio/internal/readerdriver: Bug fix: Need to align the buffer size
2021-04-20 02:39:33 +09:00
Hajime Hoshi
e650e71d8c
audio/internal/readerdriver: Bug fix: ReadFull could get stuck
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If the source io.Reader's implementation is not good (e.g., Read
returns 0 if the buffer size is not multiples of 4), io.ReadFull
gets stuck forever. Instead, use reguler Read with a decent amount
of bytes buffer.
Closes #1599
2021-04-20 01:29:15 +09:00
Hajime Hoshi
146678596b
audio/internal/readerdriver: Bug fix: Invoke onReady for go2cpp
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Updates #1599
2021-04-19 23:59:31 +09:00
Hajime Hoshi
ea9d64f5b8
audio: Bug fix: Need to call setReady from the reader player side
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Updates #1599
2021-04-19 23:56:08 +09:00
Hajime Hoshi
83dc3966e7
audio/internal/go2cpp: Bug fix: Set the volume whenever the player state is
2021-03-31 21:08:32 +09:00
Hajime Hoshi
f0d7e16eb2
audio/internal/readerdriver: Refactoring
2021-03-28 23:27:47 +09:00
Hajime Hoshi
f4efdd6355
audio/internal/go2cpp: Protect the functions by the lock correctly
2021-03-28 22:40:36 +09:00
Hajime Hoshi
f4b770eff6
audio/internal/readerdriver: Add Player.Err
2021-03-28 22:21:07 +09:00
Hajime Hoshi
b46cb324ed
audio: Add audio/internal/readerdriver package
2021-03-28 18:34:16 +09:00
Hajime Hoshi
1083233d5f
audio/internal/go2cpp: Replace isWritable with unplayedBufferSize instead
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This is the more accurate way not to overflow the underlying buffer.
2021-03-23 23:46:57 +09:00
Hajime Hoshi
9e73b0d287
audio: Rename UnwrittenBufferSize -> UnplayedBufferSize
2021-03-01 01:27:42 +09:00
Hajime Hoshi
dbdfce5fed
audio: Add readerDriverPlayer.UnwrittenBufferSize to get the exact position
2021-02-28 01:42:48 +09:00
Hajime Hoshi
29099cf660
audio: Bug fix: Continue to play the audio after seeking on go2cpp
2021-02-21 23:54:43 +09:00
Hajime Hoshi
68411e9591
audio/internal/go2cpp: Avoid unnecessary allocations
2021-01-25 03:09:13 +09:00
Hajime Hoshi
c8ba51d26e
audio/internal/convert: Avoid unnecessary allocations
2021-01-25 03:04:53 +09:00
Hajime Hoshi
2432530b51
Revert "audio/internal/go2cpp: Fix C++ side and remove the preparation"
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This reverts commit 65f974588c
.
Reason: Didn't improve the performance on some devices
2021-01-17 04:48:11 +09:00
Hajime Hoshi
65f974588c
audio/internal/go2cpp: Fix C++ side and remove the preparation
2021-01-17 03:47:45 +09:00
Hajime Hoshi
ed7d7e8976
audio/internal/go2cpp: Prepare the first buffer data to make the audio smoother
2021-01-16 03:28:47 +09:00
Hajime Hoshi
c742ae60bd
audio: Bug fix: Implement renaderPlayer.IsPlayer correctly
2021-01-16 01:02:07 +09:00
Hajime Hoshi
ad218eae2d
audio/internal/convert: Reduce allocations of float32 slices
2021-01-15 00:37:21 +09:00
Hajime Hoshi
612676cb19
audio/internal/go2cpp: Remove the buffer size argument
2021-01-13 22:30:52 +09:00
Hajime Hoshi
aeaa443bf2
audio/internal/go2cpp: Bug fix: Writing data must be concurrent-safe
2021-01-13 10:26:30 +09:00
Hajime Hoshi
2f8172f819
audio/internal/go2cpp: Recreate the underlying audio player when resetting
2021-01-12 20:42:45 +09:00
Hajime Hoshi
a66097df19
audio/internal/go2cpp: Remove unnecessary set
2021-01-12 11:38:30 +09:00
Hajime Hoshi
2dc37d30de
audio/internal/go2cpp: Add a comment
2021-01-12 01:07:36 +09:00
Hajime Hoshi
a7dd00596a
audio/internal/go2cpp: Add signaling at Pause
2021-01-12 00:43:16 +09:00
Hajime Hoshi
c009070840
audio/internal/go2cpp: Add readerDriverPlayer.Reset
2021-01-11 23:54:43 +09:00
Hajime Hoshi
3abb7a3604
audio/internal/go2cpp: Increase the temporary buffer size
2021-01-11 21:56:47 +09:00
Hajime Hoshi
8e6c3a570e
audio/internal/go2cpp: Bug fix: Pass the correct size
2021-01-11 18:07:25 +09:00
Hajime Hoshi
9cc5bd80f9
audio/internal/go2cpp: Better waiting condition
2021-01-11 15:37:40 +09:00
Hajime Hoshi
dc8217dfeb
audio/internal/go2cpp: Bug fix: Wrong state
2021-01-11 15:25:53 +09:00
Hajime Hoshi
52942751f0
audio: Move go2cpp -> internal/go2cpp
2021-01-09 18:21:32 +09:00
Hajime Hoshi
3fb304e5a8
audio/internal/convert: Refactoring
2021-01-04 21:42:00 +09:00
Hajime Hoshi
f1f7b350de
audio, audio/mp3, audio/vorbis, audio/wav: Remove Close functions
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Fixes #859
2020-10-07 23:39:58 +09:00
Hajime Hoshi
bf515bb594
Update version to v2.0.0-alpha
2020-10-04 04:30:40 +09:00
Hajime Hoshi
cba109ebee
audio/mp3: Bug fix: Accept non-io.Closer at Resampling
2019-04-01 00:04:57 +09:00
Hajime Hoshi
f16f6cf4b9
audio/internal/convert: Add Float32Reader and NewReaderFromFloat32Reader
2019-01-15 11:46:31 +09:00
Hajime Hoshi
5c55df87d7
audio: Deprecate Size() and add Length() ( #466 )
2018-01-09 01:25:38 +09:00
Hajime Hoshi
ef282f7f4f
audio/internal/convert: Remove unused functions
2018-01-09 00:26:54 +09:00
Hajime Hoshi
e83810fc57
audio/internal/convert: Add resampling_test.go
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Fixes #369
2018-01-08 23:44:44 +09:00
Hajime Hoshi
11a1e6ec39
audio/internal/convert: Adjust window size again (confirmed this worked well on iPhone 6)
2018-01-06 01:49:55 +09:00
Hajime Hoshi
5b2dbf6036
audio/internal/convert: Adjust resamplingBufferSize again
2018-01-06 01:46:54 +09:00
Hajime Hoshi
ab70f6fc58
audio/internal/convert: Much faster sine/cosine functions
2018-01-06 00:15:07 +09:00
Hajime Hoshi
005d18ceff
audio/internal/convert: Use int64 (now it is fast enough on browsers?)
2018-01-05 20:03:17 +09:00
Hajime Hoshi
c020101afc
audio/internal/convert: Use cosine table
2018-01-05 19:40:12 +09:00
Hajime Hoshi
2884fb7070
audio/internal/convert: Fix algorithm
2018-01-05 18:21:14 +09:00
Hajime Hoshi
de1a22d9f3
audio/internal/convert: Bug fix: remove unneeded import
2017-12-31 00:15:36 +09:00
Hajime Hoshi
03942292f5
audio/internal/convert: Change the window smaller for performance
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On iOS, resapling performance was not good.
2017-12-31 00:14:52 +09:00