Hajime Hoshi
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454a7d8ef9
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graphicsdriver/opengl: Bug fix: misspelling on variables
Fixes #764
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2018-12-26 03:03:06 +09:00 |
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Hajime Hoshi
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de788603d6
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graphicsdriver/opengl: Remove init order dependency
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2018-12-25 23:58:01 +09:00 |
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Hajime Hoshi
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f1582c2d73
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graphics: Add Address representing a sampler address mode
Fixes #761
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2018-12-24 17:29:31 +09:00 |
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Hajime Hoshi
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7e50ae39c9
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graphicsdriver/opengl: Refactoring: Filter as a uniform value
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2018-12-24 16:06:25 +09:00 |
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Hajime Hoshi
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4149a56524
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graphics: Refactoring: Use 12 floats for each vertex
This is a preparation for #761.
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2018-12-23 02:36:28 +09:00 |
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Hajime Hoshi
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31f15bc5ad
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Revert "graphics: Change the number of floats for a vertex from 10 to 12"
This reverts commit 7586c660d5 .
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2018-11-18 00:07:15 +09:00 |
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Hajime Hoshi
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d8f337985d
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graphicsdriver/opengl: Refactoring
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2018-11-17 22:40:21 +09:00 |
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Hajime Hoshi
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ef08e218c8
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graphicsdriver/opengl: Refactoring: Remove framebuffer.projectionMatrix
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2018-11-17 22:29:04 +09:00 |
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Hajime Hoshi
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14f5a03a79
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Merge math and graphics packages
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2018-11-17 20:23:12 +09:00 |
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Hajime Hoshi
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44d1b137e7
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graphicsdriver/opengl: Refactoring
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2018-11-17 19:29:52 +09:00 |
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Hajime Hoshi
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7586c660d5
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graphics: Change the number of floats for a vertex from 10 to 12
This is a preparation for Metal, that forces 4 floats for a vertex
position.
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2018-11-17 15:30:11 +09:00 |
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Hajime Hoshi
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b2b51fb1bf
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graphicsdriver/opengl: Refactoring
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2018-11-11 22:08:36 +09:00 |
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Hajime Hoshi
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734aeabc8d
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graphicsdriver/opengl: Remove theContext
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2018-11-11 03:37:37 +09:00 |
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Hajime Hoshi
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241716d0e6
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Add package graphicsdriver; Move opengl to graphicsdriver/opengl
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2018-11-10 22:52:37 +09:00 |
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