Hajime Hoshi
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1fe2f47701
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graphicscommand: Remove the source-region parts from the uniform variables
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2020-06-30 00:44:05 +09:00 |
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Hajime Hoshi
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eb136daa39
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testing: Bug fix: Compile error
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2020-06-21 02:26:59 +09:00 |
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Hajime Hoshi
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ba36d5a8e9
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shader: Reland: Add a predefined uniform variable: __viewportSize
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2020-06-07 00:14:09 +09:00 |
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Hajime Hoshi
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39c09a4f88
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shaderir: Change the param order of fragment shaders
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2020-06-03 02:01:50 +09:00 |
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Hajime Hoshi
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fa5b2ed730
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shaderir: Change the param order
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2020-06-03 00:46:52 +09:00 |
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Hajime Hoshi
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1042eb71e0
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shaderir: Rename Sampler2D -> Texture2D
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2020-05-30 17:48:56 +09:00 |
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Hajime Hoshi
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833a364ba8
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testing: Bug fix: Image's size should not be in uniform variables
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2020-05-30 05:16:50 +09:00 |
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Hajime Hoshi
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f80719ef9a
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driver: Use slices for uniform variables instead of maps
Fixes #1172
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2020-05-26 23:50:11 +09:00 |
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Hajime Hoshi
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8738d182fb
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restoreble: Add test with shaders rendering an image
Updates #1168
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2020-05-25 02:32:23 +09:00 |
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Hajime Hoshi
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fc50f9b0be
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testing: Refactoring
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2020-05-24 22:30:11 +09:00 |
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Hajime Hoshi
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155c63ec76
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graphicscommand: Move the shader program to testing package
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2020-05-24 20:15:07 +09:00 |
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Hajime Hoshi
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16280e9a5a
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testing: Use RunGame
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2020-04-01 18:21:35 +09:00 |
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Hajime Hoshi
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47d5c3b5e1
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Add testing package
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2020-04-01 18:10:48 +09:00 |
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