Commit Graph

9875 Commits

Author SHA1 Message Date
Hajime Hoshi
ff926b2e9f internal/restorable: reland (2nd): use a smaller size rectangle for staleRegion 2023-02-24 21:25:47 -08:00
Hajime Hoshi
2baecccf45 .github/workflows: run processtest separately
Updates #2571
2023-02-25 13:23:40 +09:00
Hajime Hoshi
ec6f425fa0 Revert "internal/restorable: reland: use a smaller size rectangle for staleRegion"
This reverts these commits:

* 0755523776
* e36007a3a3

Reason: TestImageOptionsFill fails with OpenGL ES (https://github.com/hajimehoshi/ebiten/actions/runs/4264894196/jobs/7423561399)
2023-02-25 03:12:26 +09:00
Hajime Hoshi
0755523776 internal/restorable: bug fix: pixel info was unexpectedly lost 2023-02-25 02:43:58 +09:00
Hajime Hoshi
e36007a3a3 internal/restorable: reland: use a smaller size rectangle for staleRegion 2023-02-25 02:09:22 +09:00
Hajime Hoshi
f58d7e1ab5 internal/graphicsdriver/directx: bug fix: getting pixels with non-zero position might not work 2023-02-25 02:08:50 +09:00
Hajime Hoshi
2664a2ac50 update purego to v0.2.0 2023-02-24 22:02:59 +09:00
Hajime Hoshi
185529f1cb Revert "internal/restorable: use a smaller size rectangle for staleRegion"
This reverts commit e4debfd466.

Reason: test failures on Windows: https://github.com/hajimehoshi/ebiten/actions/runs/4262488629/jobs/7418053241
2023-02-24 21:56:32 +09:00
Hajime Hoshi
e4debfd466 internal/restorable: use a smaller size rectangle for staleRegion 2023-02-24 21:33:39 +09:00
Hajime Hoshi
745a69aeaa internal/restorable: update comments 2023-02-24 18:25:17 +09:00
Hajime Hoshi
4675c83a83 update README
Updates #2084
2023-02-23 23:23:19 +09:00
Hajime Hoshi
d947cf0da0 internal/atlas: refactoring: use moveTo to make an image isolated
This reduces backend allocations by &backend{...}.

Updates #2581
2023-02-23 02:23:03 +09:00
Hajime Hoshi
0720ec2251 internal/packing: allow initialization with a rectangle size
Updates #2327
2023-02-23 00:45:42 +09:00
Hajime Hoshi
b08b740914 internal/buffered: bug fix: functions were not concurrent-safe
Before this change, `delayedCommandsFlushed` was set as 1 BEFORE
buffered commands were flushed. This meant that a function call and
a command being flushed were not concurrent-safe.

This change fixes this issue by changing the timing of setting
`delayedCommandsFlushed` as 1 to the later time after flushing the
buffered commands.

Closes #2580
2023-02-21 20:38:06 +09:00
Hajime Hoshi
ea7d007df9 internal/ui: bug fix: dstRegion should not exceed the image region
Closes #2577
2023-02-21 14:15:39 +09:00
Hajime Hoshi
ad7d5a86f9 internal/shader: bug fix: check the type for composite literal
Closes #2348
2023-02-20 23:07:11 +09:00
Hajime Hoshi
57025641a0 .github/workflows: run the ebiten package tests first
Let's mitigate the test load by running the heaviest tests and depending
on cache.

Updates #2571
2023-02-20 01:37:38 +09:00
Hajime Hoshi
d91b8cae88 internal/ui: reland: refactoring: improve anti-alias logic
* Remove the image extension. The image is always flushed when necessary.
* Use a small offscreen image whichever the blend is.

Updates #2399
2023-02-19 23:49:32 +09:00
Hajime Hoshi
f6b48cb57c ebiten: reland: improve anti-alias test 2023-02-19 23:48:22 +09:00
Hajime Hoshi
da33f39259 Revert "ebiten: improve anti-alias test"
This reverts commit ebb687562f.

Reason: test failures: https://github.com/hajimehoshi/ebiten/actions/runs/4216421788/jobs/7318236488x
2023-02-19 22:57:47 +09:00
Hajime Hoshi
3aa8448511 Revert "internal/ui: refactoring: improve anti-alias logic"
This reverts commit 41f8295611.

Reason: test failures: https://github.com/hajimehoshi/ebiten/actions/runs/4216421788/jobs/7318236488
2023-02-19 22:46:37 +09:00
Hajime Hoshi
41f8295611 internal/ui: refactoring: improve anti-alias logic
* Remove the image extension. The image is always flushed when necessary.
* Use a small offscreen image whichever the blend is.

Closes #2399
2023-02-19 22:14:23 +09:00
Hajime Hoshi
ebb687562f ebiten: improve anti-alias test 2023-02-19 21:59:41 +09:00
Hajime Hoshi
961c34efb5 internal/ui: use a small buffer image for anti-alias
Closes #2399
2023-02-19 17:35:43 +09:00
Hajime Hoshi
5df69f6dcc ebiten: update tests 2023-02-19 16:19:54 +09:00
Hajime Hoshi
8479fee606 internal/ui: refactoring 2023-02-18 18:23:57 +09:00
Hajime Hoshi
0e57fc4c5f internal/processtest: set timeout
Updates #2571
2023-02-18 17:36:31 +09:00
Hajime Hoshi
01b97124c8 update dependencies 2023-02-18 02:44:57 +09:00
Hajime Hoshi
56597800dd internal/ui: refactoring: add bigOffscreenImage
Updates #2399
2023-02-18 02:32:41 +09:00
dependabot[bot]
d5baddc372
build(deps): bump golang.org/x/image from 0.3.0 to 0.5.0 (#2575)
Bumps [golang.org/x/image](https://github.com/golang/image) from 0.3.0 to 0.5.0.
- [Release notes](https://github.com/golang/image/releases)
- [Commits](https://github.com/golang/image/compare/v0.3.0...v0.5.0)

---
updated-dependencies:
- dependency-name: golang.org/x/image
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-18 02:23:00 +09:00
Hajime Hoshi
c568668149 examples/subimage: add a comment
Updates #2471
2023-02-17 02:06:40 +09:00
Hajime Hoshi
7018d1aebe internal/processtest: fix the timeout logic
Updates #2571
2023-02-15 22:41:18 +09:00
Hajime Hoshi
5038b8b645 .github/workflows: update Go versions 2023-02-15 18:51:33 +09:00
Hajime Hoshi
a65b65110b Revert "internal/processtest: prevent parallel process testing"
This reverts commit 397da70815.

Reason: This did not resolve the issue: https://github.com/hajimehoshi/ebiten/actions/runs/4180959132/jobs/7242421909

Updates #2571
2023-02-15 15:13:57 +09:00
Hajime Hoshi
7315044dcf internal/ui: remove a redundant call to close a window
glfw.Terminate should close the window too. This might fix the issue
so let's wait and see.

Updates #2551
2023-02-15 14:36:28 +09:00
Hajime Hoshi
68775cf065 examples/vector: specify alpha values explicitly 2023-02-14 19:26:14 +09:00
Hajime Hoshi
cb61633b70 examples/lines: specify color values explicitly 2023-02-14 19:14:38 +09:00
Hajime Hoshi
10f022e129 examples/lines: specify alpha values explicitly 2023-02-14 19:12:26 +09:00
Hajime Hoshi
397da70815 internal/processtest: prevent parallel process testing
Updates #2571
2023-02-14 18:13:27 +09:00
Hajime Hoshi
c3709f57b7 update purego 2023-02-13 14:04:52 +09:00
Hajime Hoshi
05f86b3974 update purego to v0.2.0-alpha.1 2023-02-13 03:18:08 +09:00
TotallyGamerJet
93537650c0
internal/goglfw: use platform agnostic functions for context_windows.go (#2570)
context_windows.go is used for all the platforms. However, it used syscall.Syscall which behaves differently on macOS
and Windows as well as windows.BytePtrToString which isn't available on Linux or macOS.

This commit replaces syscall.Syscall with purego.SyscallN and windows.BytePtrToString with a copied version called
bytePtrToString.

Updates #2546
2023-02-10 02:35:17 +09:00
TotallyGamerJet
b359985e97
internal/goglfw: separate windows specific struct from common structs (#2567)
Many of the structs found in internal.h (internal_windows.go) contain defines such as GLFW_WIN32_WINDOW_STATE
which gets replaced with a struct defined in win32platform_windows.go (win32_platform.h).

Originally, these structs where directly placed inside of internal_windows.go. However, to make it easier to add macOS
and Linux these cannot be in this file.

This commit separates the windows specific structs into the respective windows file and updates the field to be named
state.

Updates #2546
2023-02-08 03:05:46 +09:00
Hajime Hoshi
fb51e67910 .github/workflows: use cleanenv to reduce environment variables
Closes #2412
2023-02-08 01:11:06 +09:00
Hajime Hoshi
8864ce1291 all: update comments 2023-02-07 12:05:43 +09:00
Artem Sedykh
da54f19df5
add blend modes example (#2563) 2023-02-07 11:59:49 +09:00
quasilyte
ce36527d16
examples/camera: fix window title (#2564) 2023-02-06 17:31:23 +09:00
Artem Sedykh
1277909998
ebiten: bug fix: wrong BlendDestinationOut behaviour (#2561)
Closes #2560
2023-02-06 03:28:58 +09:00
Hajime Hoshi
085a4f6914 update README 2023-02-05 14:06:58 +09:00
Hajime Hoshi
f4371991fe internal/gamepad: refactoring 2023-02-02 22:33:01 +09:00