Commit Graph

6 Commits

Author SHA1 Message Date
divVerent
809ad991c2
internal/gamepad: refactor standard layout support to allow remapping in the per-platform implementations. (#2588)
Refactors native standard layout so standard axes and buttons can be implemented using any of axes, buttons or hats.

This is required to be able to implement a native standard layout mapping for Linux, as e.g. shoulder buttons can be
backed either by an analog or digital input.

Precedes #2587

Updates #2052
2023-03-03 23:29:04 +09:00
Hajime Hoshi
58692f6d85 internal/gamepad: refactoring 2023-01-01 00:58:42 +09:00
Hajime Hoshi
77f32bd088 internal/gamepad: use -overlay to provide the implementation for Nintendo Switch
Updates #2372
2022-12-31 18:08:28 +09:00
Artem Yadelskyi
5b53cef59e
all: remove old // +build comments (#2431)
Closes #2325
2022-11-03 12:55:14 +09:00
Hajime Hoshi
8081d0636a internal/cbackend: rename to nintendosdk
Updates #2242
2022-08-12 17:19:37 +09:00
Hajime Hoshi
e7c0a121c4 all: remove the build tag 'ebitencbackend'
This also automatically enables 'egl' when 'nintendosdk' is specified.

Updates #2242
2022-08-12 13:15:39 +09:00