Hajime Hoshi
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00e45affe9
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all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.
Updates #1431
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2023-04-23 14:25:36 +09:00 |
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Hajime Hoshi
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2fb1033183
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shader: Initialize output parameters explicitly
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2020-09-12 00:35:14 +09:00 |
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Hajime Hoshi
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f10263fff7
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shader: Bug fix: Test failures
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2020-06-21 22:32:54 +09:00 |
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Hajime Hoshi
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2869885816
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shaderir: Fix the initial variable values on GLSL
This is for consistency with number literals we are introducing.
Updates #1190
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2020-06-17 01:59:02 +09:00 |
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Hajime Hoshi
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75706504bf
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shader: Add testdata directory
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2020-06-08 11:18:27 +09:00 |
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