Commit Graph

18 Commits

Author SHA1 Message Date
Hajime Hoshi
34691dabbf audio: Reimplement audio for JS with AudioBuffer (#146) 2016-02-09 22:35:55 +09:00
Hajime Hoshi
d1f46a92df audio: Refactoring 2016-02-08 01:52:36 +09:00
Hajime Hoshi
debbc19c82 audio: Remove start func 2016-02-08 01:40:27 +09:00
Hajime Hoshi
0b62a9af74 audio: Use golang.org/x/mobile/exp/audio/al 2016-02-07 23:37:16 +09:00
Hajime Hoshi
a83286accb audio: Move files from exp/audio/inner to internal/audio 2016-02-07 16:03:41 +09:00
Hajime Hoshi
ea78b31414 Move internal/audio -> exp/audio/internal 2015-01-27 22:55:45 +09:00
Hajime Hoshi
3964944deb Move ui_*.go back to internal/ui again 2015-01-27 22:37:00 +09:00
Hajime Hoshi
17b7969764 audio: Reduce the buffer size (OpenAL) 2015-01-26 10:14:03 +09:00
Hajime Hoshi
6a0c5dfb03 audio: Change the number of buffers 2015-01-26 03:53:40 +09:00
Hajime Hoshi
205c6f1462 audio: Bug fix: Reduce delay for desktops 2015-01-26 01:58:32 +09:00
Hajime Hoshi
7692cf6a1b audio: Refactoring 2015-01-26 01:39:43 +09:00
Hajime Hoshi
9e7dfa2f16 audio: Bug fix: Multi source (or nodes) should be used to play multi sounds 2015-01-26 01:20:56 +09:00
Hajime Hoshi
701de9f82b audio: Bug fix: half volume of any sound on GopherJS 2015-01-25 23:38:26 +09:00
Hajime Hoshi
e1336c2eba audio: Change API: accept []int16 instead of []float32 2015-01-25 19:17:53 +09:00
Hajime Hoshi
c2313c10c1 audio: Grace returning when audio is not available 2015-01-25 16:04:49 +09:00
Hajime Hoshi
fe91d341ac audio: Implement for desktops with OpenAL (#104) 2015-01-25 01:51:51 +09:00
Hajime Hoshi
a8e3b2b619 audio: Start implementing with OpenAL (not finished yet) 2015-01-24 22:20:09 +09:00
Hajime Hoshi
edda664ca8 audio: Refactoring 2015-01-24 14:53:42 +09:00