Hajime Hoshi
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30cdcfd574
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Refactoring
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2013-07-05 00:49:17 +09:00 |
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Hajime Hoshi
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508e5150de
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Modify Game.Draw
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2013-07-04 23:57:53 +09:00 |
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Hajime Hoshi
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1a1bc9f0b3
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Add game/text
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2013-07-03 01:27:04 +09:00 |
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Hajime Hoshi
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86b2157b68
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Add license descriptions
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2013-07-01 22:25:41 +09:00 |
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Hajime Hoshi
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f06e541f48
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Refactoring
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2013-06-28 00:33:03 +09:00 |
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Hajime Hoshi
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ef6d643438
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Refactoring
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2013-06-27 01:46:13 +09:00 |
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Hajime Hoshi
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9dd6fff9ab
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Refactoring
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2013-06-27 01:13:09 +09:00 |
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Hajime Hoshi
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a8f42d6497
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Refactoring
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2013-06-26 01:13:09 +09:00 |
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Hajime Hoshi
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6b1e76b669
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Add AsyncGraphicsContext; Use goroutines in the main routine
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2013-06-26 00:56:01 +09:00 |
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Hajime Hoshi
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cf53d6a6d0
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Change the color of clearing
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2013-06-24 22:03:38 +09:00 |
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Hajime Hoshi
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784a67aadf
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Use math.Sincos
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2013-06-24 00:14:39 +09:00 |
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Hajime Hoshi
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8860d315ca
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Add Monochrome
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2013-06-23 23:43:44 +09:00 |
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Hajime Hoshi
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92ac4b97ea
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Change the signiture of GraphicsContext.DrawTexture
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2013-06-23 21:51:23 +09:00 |
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Hajime Hoshi
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81a7d4c4fd
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Define textureError
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2013-06-23 16:06:32 +09:00 |
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Hajime Hoshi
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e0b36010f7
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Make Clp2 internal
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2013-06-23 02:42:13 +09:00 |
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Hajime Hoshi
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420187b45b
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Remove opengl.Texture.isDirty
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2013-06-23 02:23:45 +09:00 |
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Hajime Hoshi
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edceec9220
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Rename TextureLocation to TexturePart
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2013-06-23 02:16:22 +09:00 |
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Hajime Hoshi
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2b04f74614
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Add Rects
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2013-06-23 02:01:26 +09:00 |
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Hajime Hoshi
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99f17c418b
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Create packages for games
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2013-06-22 23:16:01 +09:00 |
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Hajime Hoshi
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04ecb15be2
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Bug fix: correct the calculation for texture coords
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2013-06-22 22:57:31 +09:00 |
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Hajime Hoshi
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215df5d190
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Implement DrawRect
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2013-06-22 15:56:25 +09:00 |
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Hajime Hoshi
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03fae7032a
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Renamed methods
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2013-06-22 02:42:14 +09:00 |
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Hajime Hoshi
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79a68a425b
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Remove graphics.Point and graphics.Size
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2013-06-22 01:52:10 +09:00 |
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Hajime Hoshi
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fad8fb7a98
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Add graphics.DrawTextures (which I want to rename later)
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2013-06-22 00:50:55 +09:00 |
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Hajime Hoshi
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a374565e37
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Add graphics.Rectangle
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2013-06-22 00:03:45 +09:00 |
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Hajime Hoshi
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faa9c1bfe8
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go fmt
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2013-06-21 11:16:19 +09:00 |
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Hajime Hoshi
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93565f79a9
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Change Game.Draw to have graphics.Texture
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2013-06-21 01:56:24 +09:00 |
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Hajime Hoshi
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b430d385bf
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Add the new package graphics/matrix
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2013-06-21 01:47:39 +09:00 |
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Hajime Hoshi
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773e3afa1d
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Rename the project to go.ebiten
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2013-06-20 23:29:51 +09:00 |
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Hajime Hoshi
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bc91c2210b
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Add RotateMatrix and TranslateMatrix
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2013-06-20 00:49:44 +09:00 |
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Hajime Hoshi
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6ed9102f01
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go fmt
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2013-06-19 23:51:41 +09:00 |
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Hajime Hoshi
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847b6b80f6
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Add TextureFactory
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2013-06-19 23:08:24 +09:00 |
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Hajime Hoshi
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eda572d03e
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Add graphics.Texture
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2013-06-19 10:33:06 +09:00 |
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Hajime Hoshi
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532b52d389
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Add glFlush
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2013-06-19 09:41:17 +09:00 |
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Hajime Hoshi
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45c59133ef
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Bug fix: test
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2013-06-19 09:33:26 +09:00 |
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Hajime Hoshi
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7c23c6b326
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Hide AffineMatrixElement
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2013-06-19 09:29:17 +09:00 |
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Hajime Hoshi
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b5df3231e3
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Cache shader location
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2013-06-19 09:22:54 +09:00 |
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Hajime Hoshi
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493748ec9e
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Added grahpics/opengl
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2013-06-19 08:49:54 +09:00 |
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Hajime Hoshi
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0ab7dca5e4
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Refactoring
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2013-06-19 01:14:55 +09:00 |
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Hajime Hoshi
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d4fd3adc53
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Show Ebiten
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2013-06-19 00:48:41 +09:00 |
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Hajime Hoshi
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ab558db683
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Refactoring
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2013-06-18 21:16:37 +09:00 |
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Hajime Hoshi
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d4ef198c6d
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Call game.Update
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2013-06-18 01:26:46 +09:00 |
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Hajime Hoshi
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b203859eae
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Modify for SNES screen size
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2013-06-17 23:51:00 +09:00 |
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Hajime Hoshi
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e9fa26142e
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Add examples/glut/main.go
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2013-06-17 23:10:55 +09:00 |
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Hajime Hoshi
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b8a1a1806c
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init
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2013-06-17 00:04:38 +09:00 |
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